Legion dungeons are 5-player group content in World of Warcraft, available at level 100(10) to 110(45). They provide powerful gear, fast leveling, and exciting boss fights with unique mechanics. These dungeons are a key part of gearing up and preparing for endgame content in Legion.
Legion dungeons offer more challenging gameplay than older expansions. They feature complex boss fights, rewarding loot, and a mix of new and returning mechanics. Each dungeon has its own theme—from haunted forests to demon-infested ruins—making them fun to explore with friends.
Quick Summary:
Whether you want better gear, faster leveling, or just enjoy group content, knowing Legion dungeons helps you progress efficiently. Below is a breakdown of every Legion dungeon, including recommended levels and notable loot to farm.
WoW Legion Dungeons by level
Dungeon Name |
Level Range |
Location |
Eye of Azshara (EoA) |
100–110 |
Azsuna |
Darkheart Thicket (DT) |
100–110 |
Val’sharah |
Neltharion’s Lair (NL) |
100–110 |
Highmountain |
Halls of Valor (HoV) |
100–110 |
Stormheim |
Violet Hold (VH) |
105–110 |
Dalaran |
Vault of the Wardens (VotW) |
110 |
Azsuna |
Black Rook Hold (BRH) |
110 |
Val’sharah |
Maw of Souls (MoS) |
110 |
Stormheim |
The Arcway (TA) |
110 |
Suramar |
Court of Stars (CoS) |
110 |
Suramar |
Return to Karazhan (RtK) |
110 |
Deadwind Pass |
Cathedral of Eternal Night (CoEN) |
110 |
Broken Shore |
Seat of the Triumvirate (SotT) |
110 |
Eredath |
Eye of Azshara (100-110): Location, Bosses, Valuable Loot

Dungeon: |
Eye of Azshara |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A leveling dungeon in Azsuna for players level 98+. At level 110, it’s available in Heroic, Mythic, and Mythic+ difficulties. Holds the Tidestone of Golganneth, a Pillar of Creation. |
Lore |
The dungeon is a storm-wracked island controlled by the naga. Players battle naga forces and sea monsters to reclaim the Tidestone and stop Queen Azshara’s plans. |
Bosses |
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Valuable Loot |
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Darkheart Thicket (100-110): Location, Bosses, Valuable Loot

Dungeon: |
Darkheart Thicket |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Darkheart Thicket is a leveling dungeon in Val’sharah. Available for levels 98+ (Normal) and 110 (Heroic/Mythic/Mythic+). It has 4 bosses and is part of class quests, professions, and artifact appearances. |
Lore |
Once a sacred druidic grove, the area is now corrupted by the Emerald Nightmare. Players battle twisted creatures and the Shade of Xavius to cleanse the forest. |
Bosses |
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Valuable Loot |
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Neltharion’s Lair (100-110): Location, Bosses, Valuable Loot

Dungeon: |
Neltharion’s Lair |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A leveling dungeon in Highmountain, home to the Hammer of Khaz’goroth (a Pillar of Creation). Available in Normal (level 98+), Heroic, Mythic, and Mythic+ (level 110). Features rocky terrain and lava-themed enemies. |
Lore |
Once a sanctuary for the Earth-Warder Neltharion (later Deathwing), the cave is now overrun by Dargrul the Underking and his stone-troggs, who seek the Hammer’s power. |
Bosses |
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Valuable Loot |
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Halls of Valor (100-110): Location, Bosses, Valuable Loot

Dungeon: |
Halls of Valor |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Halls of Valor is a leveling dungeon in Stormheim. It holds the Aegis of Aggramar, a Pillar of Creation. Available in Normal (level 98+), Heroic, Mythic, and Mythic+ (level 110). Mythic+ has affixes that change enemy behavior. |
Lore |
The dungeon is home to Odyn and his Valarjar, mighty warriors chosen for the afterlife. Players face trials to prove their worth and stop God-King Skovald from claiming the Aegis. |
Bosses |
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Valuable Loot |
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Violet Hold (105-110): Location, Bosses, Valuable Loot

Dungeon: |
Violet Hold |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Violet Hold is a Level 105-110 dungeon in Dalaran (Legion version). Available in Normal, Heroic, and Mythic (no Mythic+). Features 8 possible bosses with random encounters. Unique mechanics compared to the Wrath of the Lich King version. |
Lore |
The Violet Hold is Dalaran’s prison, now under attack by Legion forces. Players must defend it from waves of demons and other enemies breaking free. Key storylines include profession quests (Engineering, Tailoring) and a Paladin class mount quest. |
Bosses List |
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Valuable Loot List |
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Vault of the Wardens (110): Location, Bosses, Valuable Loot

Dungeon: |
Vault of the Wardens |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Max-level dungeon on the Isle of the Watchers (Azsuna). Available for Level 110 players in Normal, Heroic, Mythic, and Mythic+ difficulties. Features 5 bosses, challenging trash mobs, and Mythic+ affixes. |
Lore |
A prison for dangerous demons and criminals, guarded by the Wardens. After Gul’dan’s invasion, the vault is corrupted, and players must stop the escaped threats. Key figures like Cordana Felsong (fallen Warden) play a major role. |
Bosses |
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Valuable Loot |
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Black Rook Hold (110): Location, Bosses, Valuable Loot

Dungeon: |
Black Rook Hold |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Max-level dungeon in Val’sharah for Level 110 players. Available in Normal, Heroic, Mythic, and Mythic+ difficulties. Features 4 bosses, challenging trash mobs, and class/profession quests. |
Lore |
Once a noble stronghold, Black Rook Hold is now corrupted by demonic forces. Players battle through its haunted halls to confront Lord Kur’talos Ravencrest and his twisted allies. |
Bosses |
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Valuable Loot |
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Maw of Souls (110): Location, Bosses, Valuable Loot

Dungeon: |
Maw of Souls |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Maw of Souls is a Level 110 dungeon in Stormheim. Available in Normal, Heroic, Mythic, and Mythic+ difficulties. Features 3 bosses and fast-paced combat. Required for class mounts, professions, and achievements. |
Lore |
A cursed shipyard ruled by Helya, the Norse-inspired queen of Helheim. Players battle undead Vrykul and sea monsters to stop her dark rituals. |
Bosses |
- Ymiron the Fallen King (Undead Vrykul ruler)
- Harbaron (Ferryman of the damned)
- Helya (Final boss, ruler of Helheim)
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Valuable Loot |
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The Arcway (110): Location, Bosses, Valuable Loot

Dungeon: |
The Arcway |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Max-level dungeon in Suramar. Features challenging bosses, dangerous trash mobs, and Mythic+ affixes. Rewards gear, profession recipes, and achievements. |
Lore |
A hidden arcane vault beneath Suramar, once used by Nightborne elites. Now corrupted by the Legion, it holds ancient secrets and powerful artifacts. |
Bosses |
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Valuable Loot |
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Court of Stars (110): Location, Bosses, Valuable Loot

Dungeon: |
Court of Stars |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Max-level dungeon in Suramar. Features unique mechanics, especially on the 2nd and 3rd bosses. Required for profession quests, achievements, and legendary crafting. Loot scales with difficulty (Heroic/Mythic/Mythic+). |
Lore |
The dungeon is set in a high-security elven estate, guarding Suramar’s secrets. Players face Nightborne elites, demonic allies, and Advisor Melandrus, a traitor to his people. |
Bosses |
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Valuable Loot |
Trinkets:
Relics:
Gear Sets:
- Nightwell Arcanum (Cloth)
- Traitor’s Oath (Plate)
- Fortitude of the Nightborne (Leather/Mail)
Profession Recipes:
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Return to Karazhan (110): Location, Bosses, Valuable Loot

Dungeon: |
Return to Karazhan |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Return to Karazhan is a Level 110 dungeon in Deadwind Pass, available in Mythic difficulty (with Mythic+ and Heroic added in Patch 7.2). It requires an attunement quest from other Mythic dungeons. Due to its large size and many bosses, it’s designed for multiple sessions. |
Lore |
Once the tower of the legendary mage Medivh, Karazhan is now haunted by remnants of its dark past. Players revisit its cursed halls, facing twisted echoes of its former inhabitants and new threats. |
Bosses List |
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Valuable Loot |
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Cathedral of Eternal Night (110): Location, Bosses, Valuable Loot

Dungeon: |
Cathedral of Eternal Night |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A Heroic and Mythic(+) dungeon added in Patch 7.2. Players face corrupted forces led by the dreadlord Mephistroth. Features challenging bosses and valuable loot. |
Lore |
Once a sacred temple, the Cathedral is now corrupted. Mephistroth seeks revenge for the death of his general, Jagganoth, and the Legion’s losses on the Broken Shore. Illidan and Maiev make appearances. |
Bosses |
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Valuable Loot |
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Seat of the Triumvirate (110): Location, Bosses, Valuable Loot

Dungeon: |
Seat of the Triumvirate |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A new dungeon introduced in Patch 7.3, set in Argus. Players retrieve the Crest of Knowledge, unlocking World Quests in Western Eredath. Drops light-themed armor sets and unique item sets like Umbra-Weaver’s Portent and Velen’s Lament. |
Lore |
Once a sacred draenei sanctuary, the Seat of the Triumvirate became corrupted by the Void. L’ura, a naaru who sacrificed herself to save the draenei, now emits a dark song, luring enemies seeking her power. The Shadowguard, led by void-infused commanders, seeks to harness this darkness. |
Bosses |
- Zuraal the Ascended – A void-enhanced Broken who retains his sanity, using brutal void-powered attacks.
- Saprish – A tactical commander who fights alongside his void pets.
- Viceroy Nezhar – A power-hungry void manipulator experimenting with dark energy.
- L’ura – A fallen naaru, once a beacon of Light, now a source of despair.
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Valuable Loot |
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Final Thoughts
Legion dungeons are packed with exciting battles, great loot, and fast leveling from 98 to 110. Each one has its own style—whether you’re fighting through haunted forests, storming a viking hall, or breaking into a demon prison.
This guide helps you select the perfect dungeon based on your level and objectives. Whether you’re exploring Azsuna’s shores or facing demons in Suramar, each run brings fast XP, strong gear, and fun group gameplay.
Now that you know where to go, it’s time to gear up and take them on! Happy dungeon running.