Dungeons in Shadowlands are 5-player group challenges with great rewards, including powerful gear, XP, and exciting boss fights. You can start them at level 50 and continue through level 60 in both leveling and endgame content.
WoW Shadowlands dungeons are an important part of gearing up and improving your character. It provides special gameplay features, valuable rewards, and a chance to team up with others. These dungeons vary in setting, from eerie woods to zombie-filled strongholds, and come in three challenge levels: Normal, Heroic, and Mythic.
Whether you want better gear, fast leveling, or just a fun group activity, knowing the right dungeon for your level and goals helps you get the best rewards.
Quick Summary:
This guide lists all Shadowlands dungeons with their level requirements and key details. Below, you’ll also find a quick summary of each dungeon, including the best loot to farm.
WoW Shadowlands Dungeons by level
Dungeon Name |
Level Range |
Location |
Necrotic Wake (NW) |
50-60 |
Bastion |
Plaguefall (PF) |
53-60 |
Maldraxxus |
Mists of Tirna Scithe |
55-60 |
Ardenweald |
Halls of Atonement (HoA) |
57-60 |
Revendreth |
Spires of Ascension (SP) |
60 |
Bastion |
Theater of Pain (ToP) |
60 |
Maldraxxus |
De Other Side (DOS) |
60 |
Ardenweald |
Sanguine Depths (SD) |
60 |
Revendreth |
Tazavesh, the Veiled Market |
60 |
Oribos (access) |
Necrotic Wake (50-60): Location, Bosses, Valuable Loot

Dungeon: |
Necrotic Wake |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Necrotic Wake is a level 50 dungeon in Bastion, part of World of Warcraft: Shadowlands. It features undead experiments and four challenging bosses. The dungeon is available on Normal, Heroic, and Mythic difficulties. |
Lore |
The dungeon is a grotesque laboratory where Maldraxxus’ necromancers reanimate the dead. Players fight through abominations and undead monstrosities created by the House of Constructs. |
Bosses |
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Valuable Loot |
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Plaguefall (53-60): Location, Bosses, Valuable Loot

Dungeon: |
Plaguefall |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Plaguefall is a level 53 dungeon in Maldraxxus, filled with slimes, diseases, and deadly bosses. It’s part of the Necrolord Covenant storyline and features 4 challenging encounters. |
Lore |
The dungeon is a breeding ground for plagues created by Margrave Stradama. Players battle through infected labs and slime-filled chambers to stop her from unleashing a devastating bioweapon. |
Bosses |
- Globgrog – A massive slime that summons healing adds.
- Doctor Ickus – A mad scientist who uses poison and slime mechanics.
- Domina Venomblade – A spider-like assassin with stealth mechanics.
- Margrave Stradama – The final boss, commanding tentacles and plaguebound minions.
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Valuable Loot |
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Mists of Tirna Scithe (55-60): Location, Bosses, Valuable Loot

Dungeon: |
Mists of Tirna Scithe |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A level 55 dungeon in Ardenweald, featuring puzzles, Night Fae mechanics, and 3 bosses. Revamped for Mythic+ in The War Within. |
Lore |
The dungeon is corrupted by Drust magic. Players aid the Night Fae in cleansing the area, facing possessed creatures and a giant Gorm named Tred’ova. |
Bosses |
- Ingra Maloch – Break his shield by weakening Droman Oulfarran.
- Mistcaller – Solve symbol puzzles to defeat her.
- Tred’ova – Dodge acid projectiles and interrupt parasites.
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Valuable Loot |
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Halls of Atonement (57-60): Location, Bosses, Valuable Loot

Dungeon: |
Halls of Atonement |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A level 57 dungeon in Revendreth. Players fight through corrupted Venthyr forces to confront powerful bosses. Available on Normal, Heroic, and Mythic difficulties. |
Lore |
The dungeon is a sanctum for the Venthyr’s penance rituals, now twisted by dark forces. Players must cleanse the halls and defeat its corrupted overseers. |
Bosses |
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Valuable Loot |
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Spires of Ascension (60): Location, Bosses, Valuable Loot

Dungeon: |
Spires of Ascension |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Spires of Ascension is a level 60 dungeon in Bastion. It features 4 bosses and challenging trash mobs with mechanics requiring interrupts and positioning. Available on Normal, Heroic, and Mythic difficulties. |
Lore |
The dungeon is tied to the Kyrian Covenant. Players face Forsworn enemies—fallen Kyrians corrupted by doubt. The final boss, Devos, leads a rebellion against the Archon. |
Bosses |
- Kin-Tara & Azules (Dual fight with shared health)
- Ventunax (Shadow-themed mechanics)
- Oryphrion (Anima management fight)
- Devos, Paragon of Doubt (Multi-phase battle with flying mechanics)
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Valuable Loot |
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Theater of Pain (60): Location, Bosses, Valuable Loot

Dungeon: |
Theater of Pain |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A level 60 dungeon in Maldraxxus, featuring 5 bosses. Available in Normal, Heroic, and Mythic difficulties. Revamped as a Mythic+ dungeon in The War Within Season 2. |
Lore |
The Theater of Pain is a brutal arena where Maldraxxus’ strongest warriors battle for glory. Players face champions, abominations, and undead forces in a series of deadly trials. |
Bosses |
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Valuable Loot |
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De Other Side (60): Location, Bosses, Valuable Loot

Dungeon: |
De Other Side |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A level 60 dungeon in Ardenweald with 4 bosses. Players can choose the order of the first three bosses. Features unique mechanics like Haunted Urns (stuns enemies) and deadly trash mobs. |
Lore |
The dungeon is a chaotic realm where Bwonsamdi and Mueh’zala battle for control. It blends troll ruins, cosmic forces, and bizarre experiments (courtesy of the Manastorms). |
Bosses |
- Hakkar the Soulflayer – DPS check with adds and blood mechanics.
- The Manastorms – Split-phase fight with beam-soaking and bomb disarming.
- Dealer Xy’exa – Portal-jumping to avoid explosions.
- Mueh’zala – Two-phase fight with slams and totem destruction.
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Valuable Loot |
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Sanguine Depths (60): Location, Bosses, Valuable Loot

Dungeon: |
Sanguine Depths |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
A level 60 dungeon in Revendreth, part of World of Warcraft: Shadowlands. Features 4 bosses with mechanics that require coordination. Available on Normal, Heroic, and Mythic difficulties. |
Lore |
A prison in Revendreth where the Venthyr torment souls to extract anima. The dungeon’s bosses are powerful overseers, including General Kaal, who enforces brutal discipline. |
Bosses |
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Valuable Loot |
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Tazavesh, the Veiled Market (60): Location, Bosses, Valuable Loot

Dungeon: |
Tazavesh, the Veiled Market |
Entrance Location (Map): |
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Loading Screen: |
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Brief Overview |
Tazavesh is a megadungeon added in Shadowlands 9.1. It features 8 bosses set in a Broker-run bazaar. The first half explores the market, while the second half involves a heist chase through portals. Initially Mythic-only, it may later split into two Mythic+ dungeons. |
Lore |
A Broker steals a powerful artifact, leading players on a chaotic chase through the market. The dungeon introduces new Broker factions and exotic locations. |
Bosses |
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Valuable Loot |
- Trinkets:
- Weapons:
- Armor:
- Unique Effects:
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Final Thoughts
Now you know which dungeons to tackle as you level up and which to focus on at max level. Each one offers unique challenges, valuable loot, and exciting boss fights that make group play rewarding.
With this guide, you can easily pick the right dungeon for your current level and goals. Whether you’re leveling an alt, gearing up your main, or just looking for some fun group content, Shadowlands dungeons deliver great experiences.
Grab a group, jump in, and enjoy everything Shadowlands dungeons have to offer!