Ny’alotha, the final raid of World of Warcraft: Battle for Azeroth, was released on January 21 (NA) / January 22 (EU), 2020. It remains a popular source of transmogs, mounts, and collectibles for players. This ancient city, home to the Old God N’Zoth, features 12 bosses, including N’Zoth himself, with unique armor sets, weapons, and achievements to earn.
In this guide, we’ll cover:
- Ny’alotha location
- Bosses and their rewards
- Available mounts, weapons, and transmogs
- Achievements you can earn
- Can you solo Ny’alotha?
This guide will help you get the best out of Ny’alotha in WoW Retail (The War Within), whether you’re collecting cosmetics or practicing solo play.
Ny’alotha Entrance and Subregions
Ny’alotha, the Waking City is located in the Uldum and Vale of Eternal Blossoms zones in World of Warcraft: Battle for Azeroth. To reach it, you need to check which zone is currently under attack by N’Zoth’s forces. The raid entrance changes weekly, depending on whether Uldum or Vale of Eternal Blossoms is being assaulted.
If Uldum is under attack, the entrance is at the upper level of the Vir’naal Dam in the central part of the zone. If Vale of Eternal Blossoms is under attack, the entrance is near Whitepetal Lake in the central area. Look for the obelisk icon on your map to find the exact location.
Once you reach the entrance, simply interact with it to enter Ny’alotha and begin your journey through the raid.
Inside, you’ll move through different sections as you fight your way to N’Zoth, the Corruptor.
Ny’alotha has the following subregions:
- Vision of Destiny,
- Annex of Prophecy,
- Ny’alotha,
- The Hive,
- Terrace of Desolation,
- The Ritual Chamber,
- Twilight Landing,
- Maw of Gor’ma,
- Warren of Decay,
- Chamber of Rebirth,
- Locus of Infinite Truths.
Each section has its own challenges and bosses, which we’ll briefly overview below.
Ny’alotha Bosses Overview
Ny’alotha, the Waking City is a dark, ancient city in World of Warcraft: Battle for Azeroth. Players face N’Zoth, the Corruptor, and his minions in a raid with 12 bosses. Each fight is themed around corruption and madness.
Some battles are strategic, like The Prophet Skitra, who uses illusions to confuse players. Others, like Ra-den, a corrupted titan keeper, are tests of raw damage. The final fight against N’Zoth happens in his throne room, where players must handle tricky mechanics and stop him from destroying Azeroth.
Here’s a breakdown of the raid bosses and the loot they drop.
Can You Solo Ny’alotha in The War Within?
Farming Ny’alotha solo in The War Within is a good way to get cool gear, mounts, pets, and achievements from the Battle for Azeroth expansion. Older raids are easier now because of better stats and gear, but some bosses in Ny’alotha still have tricky mechanics. This guide shows how to beat each boss, which classes work best, helpful strategies, and when to use Bloodlust or Drums of the Maelstrom.
Wrathion
Wrathion, the Black Emperor is a two-phase boss in Ny’alotha. In Phase 1, tanks face him side-on to avoid Tail Swipe and Searing Breath, while players spread for Incineration and Gale Blast. During Burning Cataclysm, find the safe zone opposite Wrathion. In Phase 2, destroy Crackling Shards quickly, with 3 players soaking Scales of Wrathion to clear shards efficiently. Use Bloodlust/Drums in Phase 1 or Phase 2 for optimal DPS, and in Heroic, reveal and kill Ashwalker Assassins with AoE abilities.
Preferred Classes:
Tanks: Classes with strong mitigation and mobility (e.g.,
Protection Paladin,
Blood DK).
Healers: Classes with strong raid-wide healing and dispels (e.g.,
Restoration Druid,
Holy Priest).
DPS: High-mobility classes for soaking Scales of Wrathion and destroying Crackling Shards (e.g.,
Hunters,
Rogues,
Mages).
- Utility: Classes with AoE stealth detection (e.g.,
Hunters with Flare) are valuable in Heroic difficulty.
Tips:
- Phase 1:
- Position Wrathion with his side facing the raid to avoid Tail Swipe and Searing Breath.
- Tanks should swap after 2-3 stacks of Searing Armor.
- Players with Incineration should move 20-30 yards away from the raid before it expires.
- Spread out and move 30+ yards away from the boss during Gale Blast.
- Find the safe spot opposite Wrathion during Burning Cataclysm.
- Phase 2:
- Assign 3 mobile players to soak Scales of Wrathion and destroy Crackling Shards.
- Focus on killing all Crackling Shards before the phase ends to avoid Lava Pools.
- Use AoE abilities to reveal and kill Ashwalker Assassins in Heroic difficulty.
Strategy:
- Phase 1:
- Tanks should face Wrathion side-on to the raid to minimize Searing Breath and Tail Swipe damage.
- Healers must prioritize players with Incineration and those hit by Gale Blast.
- During Burning Cataclysm, quickly identify and move to the safe zone opposite Wrathion.
- After Molten Eruption, tanks should reposition Wrathion in the center of the room.
- Phase 2:
- Assign specific players to soak Scales of Wrathion and destroy Crackling Shards.
- Use AoE abilities to reveal and kill Ashwalker Assassins in Heroic difficulty.
- Focus on clearing Crackling Shards quickly to avoid stacking Rising Heat.
Bloodlust/Drums:
during the first Burning Cataclysm.
Wrathion loot table:
Type of Armor | Item | Loot type |
Cloth | Emberscale Gloves | Hands |
Leather | Onyx-Imbued Breeches | Legs |
Ebony Scaled Gauntlets | Hands | |
Plate | Dragonbone Vambraces | Wrist |
Any | Destroyer’s Shadowblade | Dagger |
Mish’un, Blade of Tyrants | 1H Sword | |
Faralos, Empire’s Dream | 1H Sword | |
Humming Black Dragonscale | Trinket |
Maut
Maut is a two-phase boss in Ny’alotha, the Waking City, focusing on managing his mana. In Phase 1, players must handle mechanics like Devour Magic, Stygian Annihilation, and Dark Manifestation to slow his mana gain. Phase 2 requires burning through his mana shield while intercepting mana orbs to prevent him from regaining mana. Use Bloodlust/Drums at the start of Phase 2 for maximum DPS. Heroic adds Black Wings and Drain Essence, while Mythic introduces Ancient Curse, requiring players to stand in Devoured Abyss zones to remove it.
Preferred Classes:
Tanks: Tanks with strong mitigation and taunt-swapping capabilities (e.g.,
Protection Paladin,
Blood Death Knight).
Healers: Healers with strong raid-wide healing and mana management (e.g.,
Restoration Druid,
Holy Priest).
DPS: Mobile ranged DPS (e.g.,
Hunters,
Mages) are ideal for intercepting mana orbs in Phase 2. Burst DPS is also valuable for breaking the mana shield quickly.
Tips:
- Phase 1
- Devour Magic: Spread out when targeted, but ensure the resulting Devoured Abyss zones are accessible for Stygian Annihilation.
- Stygian Annihilation: Stand in a Devoured Abyss zone to avoid lethal damage.
- Dark Manifestation: Run against the black hole pull-in, kill the add quickly, and interrupt its Dark Offering by moving it into a Devoured Abyss zone.
- Shadow Claws: Tanks should taunt swap after 2-3 stacks of Shadow Wounds.
- Phase 2
- Obsidian Skin: Stack near the boss and burn through his mana shield before Obsidian Shatter.
- Forbidden Ritual: Mobile DPS should intercept mana orbs and return to the raid to spread the Forbidden Mana buff.
- Consumed Magic: End the phase quickly to avoid stacking damage increases.
Strategy:
- Phase 1
- Devour Magic: Targeted players should move away from the group but ensure the resulting zones are accessible.
- Stygian Annihilation: All players must enter a Devoured Abyss zone to avoid lethal damage.
- Dark Manifestation: Tanks should position the add away from the boss and interrupt Dark Offering by moving it into a Devoured Abyss zone.
- Shadow Claws: Tanks should taunt swap to manage Shadow Wounds stacks.
- Phase 2
- Obsidian Skin: Stack near the boss and use cooldowns to burn through his mana shield.
- Forbidden Ritual: Assign mobile DPS to intercept mana orbs and return to the raid to spread the Forbidden Mana buff.
- Consumed Magic: Focus on ending the phase quickly to minimize damage increases.
Bloodlust/Drums:
at the start of Phase 2.
Maut loot table:</summary
Type of Armor | Item | Loot type |
Cloth | Mana-Infused Sash | Waist |
Leather | Boots of Manifest Shadow | Feet |
Stygian Guise | Head | |
Greaves of Forbidden Magics | Legs | |
Pauldrons of Ill Portent | Shoulder | |
Plate | Living Obsidian Legguards | Legs |
Any | Fractured Obsidian Claw | Battle Pet |
An’zig Vra | Staff | |
Sigil of Warding | Trinket | |
Forbidden Obsidian Claw | Trinket | |
Sk’shuul Vaz | 2H Axe |
>
The Prophet Skitra
Prophet Skitra is a two-phase boss in Ny’alotha, the Waking City. In Phase One, manage tank swaps for Shadow Shock, stack to handle Shred Psycle adds, and avoid transitioning to Phase Two with active adds. In Phase Two, communicate to identify the correct illusion among clones, kill it quickly to minimize Dark Ritual stacks, and avoid triggering Mindquake by killing the wrong illusion. Use Bloodlust/Drums at the start or final phase for maximum DPS. Heroic adds Image of Absolution requiring crowd control, while Mythic introduces permanent debuffs demanding constant coordination.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns and mobility (e.g.,
Protection Paladin,
Blood DK).
Healers: Classes with strong AoE healing and raid cooldowns (e.g.,
Restoration Druid,
Holy Priest).
DPS: Classes with strong single-target and cleave damage (e.g.,
Fire Mage,
Affliction Warlock,
Havoc Demon Hunter).
- Utility: Classes with crowd control abilities (e.g.,
Hunter for freezing traps,
Mage for roots) are valuable for handling adds in Heroic and Mythic difficulties.
Tips:
- Phase One:
- Stack on one side of the boss to manage Shred Psycle adds.
- Tanks should taunt swap at 4-6 stacks of Shadow Shock.
- Kill Shredded Psycle adds immediately after their Psychic Outburst cast.
- Avoid transitioning to Phase Two with active adds.
- Phase Two:
- Communicate with players who have the opposite debuff (Clouded Mind or Twisted Mind) to identify the correct illusion.
- Stack near the correct illusion for efficient healing.
- Kill the correct illusion quickly to minimize Dark Ritual stacks.
- Avoid killing the wrong illusion to prevent Mindquake damage.
Strategy:
- Phase One:
- Shadow Shock: Tanks must taunt swap to manage debuff stacks. Healers should spot-heal random players affected by the debuff.
- Shred Psycle: The debuffed player should move 20 yards away from the raid stack. After the add spawns, the raid should stack again to mitigate Psychic Outburst damage. DPS should focus on killing the add quickly.
- Image of Absolution (Heroic/Mythic): Use crowd control (e.g., Mass Entangling Roots) to immobilize adds until their immunity expires.
- Phase Two:
- Illusionary Projection: Use raid markers to identify the correct illusion. Players with opposite debuffs should communicate to find the shared illusion.
- Dark Ritual: Minimize time in Phase Two to avoid stacking too many debuffs.
- Illusionary Bolt: Stack for efficient AoE healing.
- Mindquake: Avoid killing the wrong illusion to prevent raid-wiping damage.
Bloodlust/Drums:
On pull.
The Prophet Skitra loot table:
Type of Armor | Item | Loot type |
Cloth | Psychic’s Subtle Slippers | Feet |
Robes of Unreality | Chest | |
Leather | Bracers of Dark Prophecy | Wrist |
Macabre Ritual Pants | Legs | |
Talons of Grim Revelations | Feet | |
Plate | Boots of Hallucinatory Reality | Feet |
Writhing Spaulders of Madness | Shoulder | |
Any | Whispering Eldritch Bow | Bow |
Bloodstained Ritual Athame | Dagger | |
Psyche Shredder | Trinket |
Dark Inquisitor Xanesh
Dark Inquisitor Xanesh is a single-phase fight in Ny’alotha, focusing on Void Orb management. Three players must bounce the orb into a goal portal while the raid dodges Torment zones and Soul Flay shadows. Tanks must handle Abyssal Strike knockbacks and taunt swap to manage debuffs. On Heroic/Mythic, Ritual Obelisks and Imminent Doom add complexity to orb handling. Use Bloodlust/Drums early for maximum DPS, and assign roles (tanks, healers, orb handlers) in advance for a smooth kill.
Preferred Classes:
Tanks: Any tank class with good mobility and cooldowns to handle Abyssal Strike knockbacks.
Healers: Classes with strong AoE healing and mobility to handle raid-wide damage from Torment and Soul Flay.
DPS: Ranged DPS are preferred for better mobility and positioning during Torment and Void Orb mechanics. Melee DPS can work but must be cautious of Soul Flay and Torment zones.
- Void Orb Handlers: Classes with high mobility (e.g.,
Hunters,
Mages,
Rogues) are ideal for redirecting the Void Orb.
Tips:
- Torment Zones: Always move to safe zones between Torment explosions as a group.
- Soul Flay: Move away from your shadow to reduce explosion damage. Use personal defensives if needed.
- Void Orb: Avoid letting the orb touch walls, Queen Azshara, or Ritual Obelisks (Heroic/Mythic).
- Tanks: Position carefully to avoid being knocked off the platform or into Azshara’s void barrier.
- Void Ritual: Assign 3-player teams in advance to handle the Void Orb. Rotate teams due to the Void-Touched debuff.
- Heroic/Mythic: Watch for Ritual Obelisks and avoid their Ritual Field aura. Limit Void Orb touches to avoid Imminent Doom stacks.
Strategy:
- Tank Management:
- Tanks must taunt swap after each Abyssal Strike to manage the stacking debuff.
- Position the boss away from edges and Azshara’s void barrier.
- Soul Flay:
- Affected players must move away from their shadow to minimize damage.
- Healers should prioritize players with Soul Flay.
- Torment:
- The raid must move as a group to safe zones between Torment explosions.
- Use raid markers to designate safe spots.
- Void Ritual:
- Assign 3 players to soak the Void Ritual zones and become Voidwoken.
- Voidwoken players must redirect the Void Orb into the goal portal:
- Player 1: Intercepts the orb as it spawns.
- Player 2: Redirects the orb toward the portal.
- Player 3: Makes final adjustments to ensure the orb enters the portal.
- Avoid letting the orb touch walls, Azshara, or Ritual Obelisks (Heroic/Mythic).
- Heroic/Mythic Adjustments:
- Ritual Obelisks: Avoid their Ritual Field aura and plan orb paths around them.
- Imminent Doom: Limit Void Orb touches to 4 per player to avoid death.
Bloodlust/Drums:
On pull.
Dark Inquisitor Xanesh loot table:
Type of Armor | Item | Loot type |
Cloth | Binding of Dark Heresies | Waist |
Trousers of Peculiar Potency | Legs | |
Leather | Cord of Anguished Cries | Waist |
Chainlink Belt of Ill Omens | Waist | |
Plate | Gauntlets of Foul Inquisition | Hands |
Any | Uhnish Vwah | Off-hand |
Vorzz Yoq’al | 1H Mace | |
Torment in a Jar | Trinket |
The Hivemind
The Hivemind is a two-boss encounter in Ny’alotha where Tek’ris and Ka’zir alternate control of the Hivemind, requiring bosses to be positioned close (within 20 yards) or far apart (20+ yards) to avoid Shadow Veil. Adds like Lesser Aqir and Aqir Darters spawn frequently and must be prioritized, especially when empowered by Void Infusion or Regeneration. Key mechanics include interrupting Mind-Numbing Nova, spreading for Echoing Void, and dodging Acidic Aqir rolls. Both bosses must die within 10 seconds to prevent Dark Reconstitution. Use Bloodlust/Drums during the final burn phase for optimal DPS.
Preferred Classes:
Tanks: Classes with strong mobility and survivability (e.g.,
Demon Hunter,
Paladin).
Healers: Classes with strong AoE healing and cooldowns (e.g.,
Restoration Shaman,
Holy Paladin).
DPS: Classes with strong AoE/Cleave damage and interrupts (e.g.,
Demon Hunter,
Warlock,
Mage,
Rogue).
- Utility: Classes with crowd control (e.g.,
Druid roots,
Monk paralysis) and mass grips (e.g.,
Death Knight).
Tips:
- Positioning:
- Keep bosses within 20 yards during Tek’ris’s Hivemind Control.
- Keep bosses 20+ yards apart during Ka’zir’s Hivemind Control.
- Add Management:
- Focus on killing adds quickly, especially those with Void Infusion or Regeneration.
- Use AoE/Cleave abilities to handle swarms of Lesser Aqir and Aqir Darters.
- Interrupts:
- Always interrupt Mind-Numbing Nova to avoid the 50% haste reduction.
- Spread Mechanics: Spread 4+ yards during Echoing Void to avoid splash damage.
- Avoid Mechanics: Dodge Acidic Aqir rolls and Entropic Echo puddles (Mythic).
- Cooldowns: Use raid cooldowns during Echoing Void and Devouring Frenzy (Heroic/Mythic).
Strategy:
- Phase 1: Tek’ris’s Hivemind Control:
- Stack bosses within 20 yards.
- Focus on killing adds with Void Infusion quickly.
- Tanks should face Tek’ris away from the raid to avoid Nullification Blast.
- Phase 2: Ka’zir’s Hivemind Control:
- Separate bosses by 20+ yards (30+ recommended for safety).
- Focus on killing Volatile Eruption adds and low-health adds with Regeneration.
- Interrupt Mind-Numbing Nova consistently.
- Add Waves:
- Stack near bosses or Volatile Eruption adds to funnel Lesser Aqir for cleave damage.
- Use crowd control (stuns, roots, slows) to manage Aqir Darters and Lesser Aqir.
- Final Push:
- Ensure both bosses reach 1% health within 10 seconds to avoid Dark Reconstitution.
- Coordinate DPS cooldowns for the final burn phase.
Bloodlust/Drums:
during the final burn phase.
The Hivemind loot table:
Type of Armor | Item | Loot type |
Cloth | Void-Drenched Wristwraps | Wrist |
Leather | Chitinspine Gloves | Hands |
Nightmarish Chain Shackles | Wrist | |
Plate | Dark Crystalline Girdle | Waist |
Any | Aqir Hivespawn | Battle Pet |
Ra’kim | Battle Pet | |
Qwor N’lyeth | Polearm | |
Ring of Collective Consciousness | Ring | |
The All-Seeing Eye | Warglaive |
Shad’har the Insatiable
Shad’har the Insatiable is a three-phase boss in Ny’alotha, the Waking City, requiring strong single-target DPS and careful handling of mechanics like Crush/Dissolve for tanks, Debilitating Spit for healers, and Living Miasma for DPS. In Phase 1, dodge Umbral Eruption and Breath; in Phase 2, soak Entropic Buildup orbs and stack for Entropic Mantle; in Phase 3, avoid Bubbling Overflow and burn the boss quickly. Use Bloodlust/Drums in Phase 3 to maximize DPS. On Heroic, Living Miasma damages the whole raid, and on Mythic, manage the Hungry mechanic by feeding Tasty Morsels to the boss.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns (e.g.,
Protection Paladin,
Blood Death Knight) to handle Crush and Dissolve debuffs.
Healers: Classes with strong spot healing and raid-wide healing capabilities (e.g.,
Holy Paladin,
Restoration Shaman) to manage Debilitating Spit and Entropic Mantle.
DPS: High single-target DPS classes (e.g.,
Fire Mage,
Affliction Warlock) to burn the boss quickly, especially in Phase 3.
Tips:
- General:
- Avoid standing in the water around the edge of the room.
- Tanks must coordinate taunts to handle Crush and Dissolve debuffs.
- Players fixated by Living Miasma should move 15+ yards away from others.
- Healers must prioritize spot healing for Debilitating Spit.
- Phase 1:
- Spread loosely to avoid Umbral Eruption bolts.
- Dodge Umbral Breath by sidestepping.
- Phase 2:
- Stack behind the boss to mitigate Entropic Mantle damage.
- Ranged players should soak Entropic Buildup orbs.
- Phase 3:
- Stack behind the boss at the edge of the room to avoid Bubbling Overflow.
- Move the boss along the edge as new Bubbling Overflow patches spawn.
- Use Bloodlust and DPS cooldowns to burn the boss before the platform is overrun.
Strategy:
- Phase 1 (100%-66% Health):
- Tanks: Swap on Crush and Dissolve debuffs.
- DPS: Focus on single-target damage while dodging Umbral Eruption and Breath.
- Healers: Heal through Umbral Mantle and Debilitating Spit.
- Phase 2 (66%-33% Health):
- Tanks: Continue swapping debuffs.
- DPS: Soak Entropic Buildup orbs while maintaining DPS.
- Healers: Use cooldowns to handle increasing Entropic Mantle damage.
- Phase 3 (33%-0% Health):
- Tanks: Drag the boss along the edge to avoid Bubbling Overflow.
- DPS: Use Bloodlust and cooldowns to burn the boss quickly.
- Healers: Focus on raid-wide healing as Bubbling Overflow damage ramps up.
Bloodlust/Drums:
at the start of Phase 3 (33% health).
Shad’har loot table:
Type of Armor | Item | Loot type |
Cloth | Grips of Occult Reminiscence | Hands |
Leather | Wristwraps of Volatile Power | Wrist |
Ego-Annihilating Grips | Hands | |
Plate | Bracers of Phantom Pains | Wrist |
Any | Insidious Writhing Longbow | Bow |
Warmace of Waking Nightmares | 1H Mace | |
Void-Etched Band | Ring |
Drest’agath
Drest’agath is a single-phase boss fight in Ny’alotha where players battle waves of tentacle adds while managing Aberrant Regeneration, a healing mechanic countered by collecting Void Infused Ichor orbs from dead adds. Key mechanics include Volatile Seed (tank swap and add damage boost), Void Glare (dodgeable beam), and Throes of Agony (raid-wide damage triggered by killing adds). Tanks must handle taunt swaps and position adds for Volatile Seed explosions, while DPS prioritize killing adds and collecting orbs. Healers focus on raid-wide healing and dispelling Mutterings of Insanity. Use Bloodlust early during orb uptime for maximum boss damage.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns and mobility (e.g.,
Protection Paladin,
Blood Death Knight) to handle Volatile Seed and Void Grip.
Healers: Classes with strong raid-wide healing and dispels (e.g.,
Restoration Druid,
Holy Priest) to manage Throes of Agony and Mutterings of Insanity.
DPS:
- Melee: High burst damage classes (e.g.,
Rogue,
Warrior) to focus on Tentacle of Drest’agath.
- Ranged: Classes with strong AoE and mobility (e.g.,
Mage,
Hunter) to handle Maw of Drest’agath and Eye of Drest’agath.
- Melee: High burst damage classes (e.g.,
Tips:
- Void Infused Ichor: Always kill adds in a wave before picking up orbs to maximize uptime on the debuff.
- Volatile Seed: Tanks should stand near adds when the debuff is about to expire to increase damage taken by the adds.
- Spread Out: Avoid stacking to minimize splash damage from Acid Splash and Mutterings of Insanity.
- Dodge Mechanics: Pay attention to Void Glare, Crushing Slam, and Spine Eruption to avoid fatal damage.
- Interrupts: Prioritize interrupting Mind Flay from Eye of Drest’agath adds.
Strategy:
- Tanks
- Taunt swap after each Volatile Seed application.
- Stand near adds when Volatile Seed is about to detonate to increase their damage taken.
- Always keep one tank in melee range to prevent Void Grip.
- DPS
- Priority Targets: Kill adds in the following order:
- Tentacle of Drest’agath (melee focus).
- Eye of Drest’agath (interrupt Mind Flay).
- Maw of Drest’agath (ranged focus, avoid Mutterings of Betrayal in Heroic).
- Collect Void Infused Ichor orbs to damage the boss.
- Healers
- Be ready for Throes of Agony raid-wide damage.
- Dispels: Use mass dispels or single-target dispels for Mutterings of Insanity.
- Keep tanks topped off during Volatile Seed and Entropic Crash.
- Raid Coordination
- Assign players to handle specific adds and mechanics (e.g., interrupts, orb collection).
- Communicate Void Glare directions and Mutterings of Insanity debuffs.
Bloodlust/Drums:
during the first wave of adds when the raid has multiple Void Infused Ichor debuffs.
Drest’agath loot table:
Type of Armor | Item | Loot type |
Leather | Gloves of Abyssal Authority | Hands |
Spinebarb Legplates | Legs | |
Plate | Belt of Muttering Truths | Waist |
Any | Mar’kowa, the Mindpiercer | 1H Axe |
Halsheth, Slumberer’s Spear | Polearm | |
Ichorspine Loop | Ring | |
Writhing Segment of Drest’agath | Trinket |
Il’gynoth
Il’gynoth, Corruption Reborn is a two-phase boss in Ny’alotha. In Phase One, tanks avoid Eye of N’Zoth beams while DPS/healers kite Corruptor’s Gaze to the edges. Phase Two involves killing one of three Organs of Corruption while interrupting Pumping Blood and managing Cursed Blood debuffs and Blood of Ny’alotha adds. Repeat phases until all organs are dead, then burn Il’gynoth in the final phase using Bloodlust/Drums. On Heroic/Mythic, handle additional mechanics like Touch of the Corruptor and Clotted Corruption adds.
Preferred Classes:
Tanks:
Protection Paladins (for strong interrupts and utility).
Healers:
Shamans (for interrupts and dispels),
Priests (for mass dispels).
DPS: Classes with strong AoE and cleave (e.g.,
Warlocks,
Mages,
Demon Hunters) to handle Blood of Ny’alotha adds.
- Interrupters: Classes with short cooldown interrupts (e.g.,
Rogues,
Shamans,
Monks,
Death Knights).
Tips:
- Phase One
- Tanks: Position Il’gynoth to avoid Eye of N’Zoth beams hitting the raid. Taunt swap after every 2 beams to manage debuff stacks.
- DPS/Healers: Kite Corruptor’s Gaze beams to the edges of the room to avoid spawning Morass of Corruption patches in high-traffic areas.
- Ranged DPS: Stay loosely spread to minimize beam overlap.
- Melee DPS: Be aware of beam targets and kite in small circles to minimize patch spread.
- Phase Two
- Interrupt Teams: Assign small groups to interrupt Pumping Blood on non-target organs.
- Main Group: Focus on killing one organ while interrupting its casts.
- Cursed Blood: Spread out when debuffed to avoid AoE damage on allies.
- Blood of Ny’alotha Adds: Kite, crowd control, and kill them quickly to prevent Recurring Nightmare debuffs.
- Later Phases
- Dead organs will spawn Blood adds continuously. Ignore the dead organ and focus on kiting and killing adds.
- Use Bloodlust/Drums during the final phase to burn Il’gynoth before being overwhelmed by adds.
Strategy:
- Phase One:
- Tanks position Il’gynoth to the side, avoiding beams hitting the raid.
- DPS and healers kite gaze beams to the edges.
- Dodge frontal beams and manage Morass patches.
- Phase Two:
- Split into three groups: two small interrupt teams and one main DPS group.
- Interrupt Pumping Blood on all organs while focusing on killing one.
- Spread for Cursed Blood and stack otherwise.
- Kill Blood of Ny’alotha adds quickly and avoid stacking debuffs.
- Repeat Phases:
- After each organ dies, Il’gynoth respawns, and the cycle repeats.
- Dead organs will spawn adds continuously, so manage them carefully.
- Final Phase:
- Use Bloodlust/Drums and all cooldowns to burn Il’gynoth before adds overwhelm the raid.
Bloodlust/Drums:
during the last phase.
Il’gynoth loot table:
Type of Armor | Item | Loot type |
Cloth | Cowl of Unspeakable Horrors | Head |
Cuffs of Grim Conjuration | Wrist | |
Leather | Belt of Braided Vessels | Waist |
Spaulders of Aberrant Allure | Shoulder | |
Scales of the Scheming Behemoth | Chest | |
Bracers of Manifest Apathy | Wrist | |
Plate | Sabatons of Malevolent Intent | Feet |
Second Sight Helm | Head | |
Any | Precipice of Oblivion | Shield |
Oozing Coagulum | Trinket | |
Eyestalk of Il’gynoth | Wand |
Vexiona
Vexiona is a three-phase boss in Ny’alotha, the Waking City. In Phase 1, tanks must face her away from the raid to avoid Twilight Breath, while DPS focus on killing Cultist adds from Dark Gateways. Phase 2 requires dodging her Twilight Decimator breath and managing adds. In Phase 3 (at 40% health), stay grouped to avoid Terrifying Presence and spread for Heart of Darkness to survive lethal damage. Use Bloodlust/Drums in Phase 3 to burn her down before Void Corruption stacks overwhelm the raid.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns to handle Despair and Annihilation.
Healers: Classes with strong raid-wide healing and dispels to manage Void Corruption and Encroaching Shadows.
DPS: Classes with strong AoE and interrupt capabilities to handle Cultist adds and Ritualists.
Tips:
- Phase 1:
- Tanks must face Vexiona away from the raid to avoid Twilight Breath hitting others.
- Healers should keep the tank healthy during Despair to minimize raid damage.
- Spread out to avoid splash damage from Encroaching Shadows.
- Interrupt Ritualist adds and focus on killing Fanatical Cultists before they transform.
- Phase 2:
- Dodge Twilight Decimator by watching Vexiona’s breath lane.
- Continue interrupting and killing Cultist adds.
- Phase 3:
- Stay within 6 yards of another player to avoid Terrifying Presence.
- Move at least 20 yards away from Vexiona during Heart of Darkness.
- Place Shadowy Residue pools in low-traffic areas.
Strategy:
- Tanks:
- Swap aggro based on Void Corruption stacks. Use Gift of the Void to reset stacks.
- Face Void Ascendant adds away from the raid and use Annihilation to damage Cultists.
- Healers:
- Prioritize dispelling the tank during Annihilation.
- Use cooldowns during Despair and Heart of Darkness.
- DPS:
- Focus on killing Cultist adds quickly.
- Interrupt Ritualists and avoid standing in Shadowy Residue.
Bloodlust/Drums:
in Phase 3.
Vexiona loot table:
Type of Armor | Item | Loot type |
Cloth | Void Ascendant’s Mantle | Shoulder |
Leather | Darkheart Robe | Chest |
Greaves of the Twilight Drake | Feet | |
Helm of Deep Despair | Head | |
Plate | Breastplate of Twilight Decimation | Chest |
Any | Gift of the Void | 1H Axe |
Ra-den the Despoiled
Ra-den the Despoiled is a two-phase boss in Ny’alotha, alternating between Void Empowered and Vita Empowered states in Phase 1, requiring the raid to handle unique mechanics for each. In Phase 2 (at 40% health), the fight becomes a DPS race to defeat him before Lingering Energies stacks overwhelm the raid. Key mechanics include taunt swaps for tanks, alternating orb kills to prevent enrage, and managing debuffs like Unstable Void and Unstable Vita. Use Bloodlust/Drums in Phase 2 for maximum damage output. On Mythic, the fight becomes significantly harder with Nightmare Empowered, forcing the raid to handle both empowerments and two adds simultaneously.
Preferred Classes:
Tanks: Classes with strong mitigation and self-healing (e.g.,
Protection Paladin,
Blood Death Knight).
Healers: Classes with strong raid-wide healing and dispels (e.g.,
Holy Paladin,
Restoration Shaman).
DPS: Classes with strong single-target and cleave damage (e.g.,
Fire Mage,
Affliction Warlock,
Havoc Demon Hunter).
Tips:
Phase 1
- Nullifying Strike: Tanks must taunt swap after each cast to avoid stacking debuffs.
- Essence Orbs: Alternate between killing Essence of Vita and Essence of Void to prevent the boss from gaining Overwhelming Rage.
- Recommended to kill Vita first for easier mechanics.
- Void Empowered:
- Soak Unstable Void missiles with a single player (not someone with Instability Exposure).
- Kill Void Hunter quickly and stack for Void Collapse.
- Vita Empowered:
- Stack behind the boss to avoid accidental Unstable Vita jumps.
- Assign two players to handle Unstable Vita debuff bouncing.
- Kill Crackling Stalker quickly to minimize Chain Lightning damage.
Phase 2
- Stack: Stay grouped for efficient healing against Ruin.
- Decaying Strike: Tanks should be at ~50% health when hit to reduce Decaying Wound damage.
- Void Eruption: Dodge marked zones and restack afterward.
- Charged Bonds: Move 40 yards apart to break the chain.
- Lingering Energies: Kill the boss before stacks become unmanageable.
Strategy:
- Phase 1
- Tanks: Taunt swap after Nullifying Strike.
- DPS: Focus on assigned essence orbs and adds (Void Hunter or Crackling Stalker).
- Healers: Prioritize healing absorbs during Void Empowered and keep the raid healthy during Vita Empowered.
- Phase 2
- DPS: Use cooldowns and Bloodlust early to burn the boss.
- Tanks: Manage Decaying Strike by staying at low health when hit.
- Healers: Focus on raid-wide healing and spot healing for Charged Bonds.
Bloodlust/Drums:
at the start of Phase 2.
Ra-den loot table:
Type of Armor | Item | Loot type |
Cloth | Robe of the Fallen Keeper | Chest |
Boots of Wrought Shadow | Feet | |
Leather | Gibbering Maw | Head |
Dreamer’s Unblinking Pauldrons | Shoulder | |
Plate | Carapace of Pulsing Vita | Chest |
Reality-Defying Greaves | Legs | |
Any | Void-Scarred Anubisath | Battle Pet |
Unguent Caress | Fist Weapon | |
Shandai, Watcher of Cosmos | Staff | |
Void-Twisted Titanshard | Trinket | |
Vita-Charged Titanshard | Trinket |
Carapace of N’Zoth
The Carapace of N’Zoth is a three-phase encounter in Ny’alotha, focusing on Sanity management to avoid being charmed into a Servant of N’Zoth. In Phase 1, fight tentacles and adds while using Wrathion to restore Sanity. Phase 2 involves clearing paths of Synthesis Growths and dodging Occipital Blast. Phase 3 is a final burn phase with Insanity Bombs, Thrashing Tentacles, and limited Sanity restoration. Use Bloodlust/Drums in Phase 3 for a quick kill, and prioritize breaking Adaptive Membranes for Sanity orbs.
Preferred Classes:
Tanks: High survivability and cooldown management (e.g.,
Protection Paladin,
Blood DK).
Healers: Strong raid-wide healing and dispels (e.g.,
Restoration Druid,
Holy Priest).
DPS: High burst damage for breaking Adaptive Membrane and cleave for adds (e.g.,
Fire Mage,
Demon Hunter,
Shadow Priest).
Tips:
- Sanity Management:
- Use Wrathion’s Anchor of Sanity aura in Phase 1 and 2 to restore Sanity.
- Use the Ashjra’kamas, Shroud of Resolve extra action button to teleport to Wrathion and restore Sanity.
- Collect Fragment of Sanity orbs from broken Adaptive Membranes.
- Add Control: Prioritize killing Horrific Hemorrhages and Nightmare Antigens to reduce raid damage and Sanity loss.
- Positioning: Spread for Madness Bomb and Insanity Bomb, and dodge Thrashing Tentacle slams.
- Cooldowns: Save raid cooldowns for high-damage mechanics like Eternal Darkness and Infinite Darkness.
Strategy:
- Phase 1:
- Tanks: Taunt swap after 2 Mandible Slam stacks to manage Black Scar.
- DPS: Focus on killing Horrific Hemorrhages and Nightmare Antigens.
- Healers: Watch for Mental Decay and Madness Bomb damage.
- Key Mechanics:
- Dodge Growth-Covered Tentacle slams.
- Break Adaptive Membrane shields on adds to spawn Fragment of Sanity.
- Phase 2:
- Path Clearing: Move as a group, damaging Mycelial Cysts to create safe paths.
- Synthesis Growths: Kill all growths to remove the boss’s damage immunity.
- Occipital Blast: Dodge the frontal beam to avoid losing 40 Sanity.
- Return to Wrathion: Use the extra action button to restore Sanity after clearing a path.
- Phase 3:
- Insanity Bomb: Spread to avoid sanity loss and spawn adds.
- Thrashing Tentacles: Dodge shadow zones to avoid lethal damage.
- Adaptive Membrane: Only kill adds with the buff to spawn Fragment of Sanity.
- No Wrathion: Rely on Fragment of Sanity for Sanity restoration.
Bloodlust/Drums:
at the start of Phase 3.
Carapace of N’Zoth loot table:
Type of Armor | Item | Loot type |
Cloth | Corporeal Supplicant’s Trousers | Legs |
Spaulders of Miasmic Mycelia | Shoulder | |
Leather | Corpuscular Leather Greaves | Feet |
Tortured Fleshbeast Cuirass | Chest | |
Watcher’s Scheming Girdle | Waist | |
Helm of Actualized Visions | Head | |
Plate | Mirage-Weaver’s Gauntlets | Hands |
Pauldrons of Infinite Darkness | Shoulder | |
Any | Shard of the Black Empire | Dagger |
Lurker’s Piercing Gaze | 1H Mace | |
Shgla’yos, Astral Malignity | 1H Sword |
N’Zoth the Corruptor
N’Zoth, the Corruptor is a three-phase fight where players must manage Sanity to avoid becoming a Servant of N’Zoth. In Phase 1, defeat Psychus in the Mind Realm by stacking Synaptic Shock debuffs. Phase 2 involves fighting tentacles while alternating raid groups into the Mind Realm. Phase 3 is a race to kill N’Zoth while managing Evoke Anguish pools, Stupefying Glare beams, and Thought Harvesters. Use Bloodlust/Drums in Phase 3 for maximum damage, and prioritize Sanity management and mechanics like Paranoia and Harvest Thoughts throughout the fight.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns to handle Mindwrack and Void Lash.
Healers: Strong AoE healers to manage raid-wide damage and Sanity loss.
DPS: Classes with strong single-target and cleave damage for Psychus, Basher Tentacles, and Thought Harvesters.
- Utility: Classes with immunities (e.g.,
Rogues,
Mages) are valuable for soaking Harvest Thoughts.
Tips:
- Sanity Management:
- Use Azeroth’s Radiance to restore Sanity before critical mechanics (e.g., Mindgate or low Sanity in Phase 3).
- Avoid standing in Anguish pools or failing Paranoia mechanics.
- Phase 1 (Mind Realm):
- Drag Psychus to Exposed Synapses to stack Synaptic Shock.
- Avoid Creeping Anguish zones and stay spread to minimize Probe Mind damage.
- Phase 2:
- Clear Corrupted Neurons to create safe paths for Mindgrasp.
- Prioritize killing Basher Tentacles and interrupting Corrupted Minds.
- Phase 3:
- Stack Evoke Anguish pools in one location and rotate around the room as they grow.
- Soak Harvest Thoughts with high-Sanity players and kill Thought Harvesters quickly.
Strategy:
Phase 1: Mind Realm
- Psychus:
- Tank near Exposed Synapses to apply Synaptic Shock (50% increased damage per stack).
- Aim for 5-6 stacks before focusing damage on Psychus.
- Creeping Anguish:
- Move Psychus along the edge of the room to place Anguish zones in safe locations.
- Manifest Madness:
- Kill Psychus before he casts this ability, or it will wipe the raid.
Phase 2: Tentacles and Mind Realm
- Tentacles:
- Tank Basher Tentacles and interrupt Corrupted Minds.
- Kill Spike Tentacles last using multi-dotting and cleave.
- Mindgate:
- Send half the raid into the Mind Realm to repeat Phase 1 mechanics.
- Alternate groups for each Mindgate on Heroic difficulty.
Phase 3: N’Zoth
- Evoke Anguish: Stack all pools in one location and rotate around the room as they grow.
- Stupefying Glare: Dodge rotating beams from Eyes of N’Zoth.
- Thought Harvesters: Soak Harvest Thoughts with high-Sanity players and kill adds quickly.
Bloodlust/Drums:
at the start of Phase 3.
N’Zoth loot table:
Type of Armor | Item | Loot type |
Cloth | Visage of Nightmarish Machinations | Head |
Leather | Pauldrons of the Great Convergence | Shoulder |
Last Vestige of Neltharion | Chest | |
Plate | Greathelm of Phantasmic Reality | Head |
Any | Ny’alotha Allseer | Mount |
Dominion, Lurker Beyond Dreams | Gun | |
Ring of Cosmic Potential | Ring | |
Lingering Psychic Shell | Trinket | |
Manifesto of Madness | Trinket | |
Devastation’s Hour | 2H Sword |
Ny’alotha Achievements List
Achievement | Requirement |
Gift of Flesh | Defeat the bosses in Ny’alotha, the Waking City. |
Halls of Devotion | Kill the bosses in Ny’alotha. |
The Waking Dream | Slay the bosses in NtWC. |
Vision of Destiny | Defeat the bosses in Ny’alotha. |
Ny’alotha, the Waking City | Kill the bosses on Normal difficulty or higher. |
Ny’alotha, the Waking City Guild Run | Slay the bosses on Normal difficulty or higher, while in a guild group. |
Ahead of the Curve: N’Zoth the Corruptor | Defeat N’Zoth, the Corruptor on Heroic difficulty or higher, before the release of the next raid tier. |
Cutting Edge: N’Zoth the Corruptor | Kill N’Zoth on Mythic difficulty, before the release of the next raid tier. |
Mythic: N’Zoth the Corruptor | Slay N’Zoth, the Corruptor on Mythic difficulty. |
Mythic: N’Zoth the Corruptor Guild Run | Defeat N’Zoth on Mythic Difficutly while in a guild group. |
Hall of Fame: N’Zoth the Corruptor (Alliance) | Among the first one hundred Alliance guilds worldwide to defeat N’Zoth, the Corruptor on Mythic difficulty. |
Hall of Fame: N’Zoth the Corruptor (Horde) | Among the first one hundred Horde guilds worldwide to defeat N’Zoth on Mythic difficulty. |
Mythic: Carapace of N’Zoth | Kill Carapace of N’Zoth on Mythic difficulty. |
Mythic: Dark Inquisitor Xanesh | Slay the Dark Inquisitor Xanesh on Mythic difficulty. |
Mythic: Drest’agath | Defeat Drest’agath on Mythic difficulty. |
Mythic: Il’gynoth, Corruption Reborn | Kill Il’gynoth, Corruption Reborn on Mythic difficulty. |
Mythic: Maut | Slay Maut on Mythic difficulty. |
Mythic: Ra-den the Despoiled | Defeat Ra-den the Despoiled on Mythic difficulty. |
Mythic: Shad’har the Insatiable | Kill Shad’har the Insatiable on Mythic difficulty. |
Mythic: The Hivemind | Slay the Hivemind on Mythic difficulty. |
Mythic: The Prophet Skitra | Defeat the Prophet Skitra on Mythic difficulty. |
Mythic: Vexiona | Kill Vexiona on Mythic difficulty. |
Mythic: Wrathion, the Black Emperor | Slay Wrathion, the Black Emperor on Mythic difficulty. |
Glory of the Ny’alotha Raider | Complete the Ny’alotha, the Waking City raid achievements. |
All Eyes On Me | Collect an armor set from Ny’alotha, the Waking City. |
Bloody Mess | Defeat Il’gynoth, Corruption Reborn after defeating 10 Bloods of Ny’alotha in under 3 seconds on Normal difficulty or higher. |
Buzzer Beater | Kill Dark Inquisitor Xanesh after safely eliminating a Void Orb with less than 3 seconds remaining on Voidwoken 3 times on Normal difficulty or higher. |
Cleansing Treatment | Slay the Carapace of N’Zoth after defeating all Synthesis Growths within 10 seconds on Normal difficulty or higher. |
How? Isn’t it Obelisk? | Defeat Ra-den after destroying 2 obelisks with Unstable Void on Normal difficulty or higher. |
It’s Not A Cult | Kill N’Zoth, the Corruptor after all players have accepted the Gift of N’Zoth on Normal difficulty or higher |
Mana Sponge | Slay Maut after defeating a Forbidden Manifestation on Normal difficulty or higher. |
Phase 3: Prophet | Defeat the Prophet Skitra after defeating three Disciples of the Prophet on Normal difficulty or higher. |
Realizing Your Potential | Kill the Hivemind after defeating 3 Evolved Specimen on Normal difficulty or higher. |
Smoke Test | Slay Wrathion after defeating 10 Crackling Shards within 3 seconds of each other on Normal difficulty or higher. |
Temper Tantrum | Defeat Drest’agath after triggering Throes of Agony twice within 60 seconds on Normal difficulty or higher. |
Total Annihilation | Kill Vexiona after allowing every player to be hit by Annihilation at least 30 times on Normal difficulty or higher. |
You Can Pet the Dog, But… | Slay Shad’har the Insatiable after having everyone /pet him on Normal difficulty or higher. |