Death Knight | Demon Hunter | Druid |
Evoker | Hunter | Mage |
Monk | Paladin | Priest |
Rogue | Shaman | Warlock |
Warrior |
In World of Warcraft, tier sets have always been popular with players for their unique looks and benefits. The War Within expansion (patch 11.1) continues this with the Liberation of Undermine raid. Each armor set in this raid has unique designs that fit the class.
If you’re looking to get any (or all) of these amazing TWW Season 2 armor sets quickly and with a 100% guarantee, our Liberation of Undermine boost services are the perfect solution. We provide dozens of Normal, Heroic, and Mythic runs every day. Now let’s get back to the guide.
In this article, we’ll list all the tier sets for every class in WoW’s The War Within 11.1 patch, explain their bonuses, and share our thoughts on how they look.
Liberation of Undermine Tier Sets Overview
In Liberation of Undermine, the second raid of The War Within expansion, each class and specialization has its own unique armor set. The community always looks forward to new PvE tiers because they offer both epic designs and essential character enhancements.
LoU raid sets provide special bonuses when you equip 2 or 4 pieces. We’ll give more details about each set for all classes below.
As before, TWW Season 2 gear automatically adjusts its set bonuses when you switch between specializations within the same class.
Death Knight Set Appearances – Liberation of Undermine
The Death Knight armor set, Cauldron Champion’s Encore, boasts a dark and intimidating design. In my opinion, it’s one of the most epic-looking sets from the Liberation of Undermine. The helmet resembles a menacing skull with large, curved horns adorned with sharp, metallic spikes, enhancing its fierce appearance. The shoulder pieces are massive with skulls on them. However, it seems to me that some hard-to-notice mechanical details in them showcase the goblin technologies of Undermine. The chest piece is heavily armored with rib-looking plates. It combines dark metal with glowing runes inside that create an imposing presence.
The color schemes differ based on difficulty:
- The Mythic version features intricate, menacing armor with glowing red accents and horned helmets.
- The Heroic set showcases detailed, icy armor with glowing blue accents and horned helmets.
- The Normal set displays intricate, menacing armor with red accents and horned helmets.
- The Raid Finder (LFR) features detailed, earthy armor with green accents and horned helmets.
Death Knight Set Bonuses
Blood DK
- 2-Piece: Each time you take damage, you have a chance to cast Icebound Fortitude for 4 seconds and gain Luck of the Draw!, which increases your damage dealt by 15% for 10 seconds.
- 4-Piece: Luck of the Draw! has a 2-second increased duration. While Luck of the Draw! is active, Death Strike costs 10 less Runic Power and can strike up to 2 additional nearby enemies.
Frost DK
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak!, increasing the damage of your Frost Strike and Glacial Advance by 4%, stacking up to 6 times. Frost Strike and Glacial Advance have a 7% chance to remove Winning Streak!.
- 4-Piece: Winning Streak! causes Frost Strike and Glacial Advance to have an 8% chance to cast Frostscythe per stack at 30% effectiveness. Losing Winning Streak! sends you into a Murderous Frenzy, casting Frostscythe at 100% effectiveness and gaining 12% Haste for 6 seconds. Additionally, Frostscythe deals 40% more damage to the first target struck.
Unholy DK
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak!, increasing the damage of your Death Coil and Epidemic by 3%, stacking up to 10 times. Death Coil and Epidemic have a 15% chance to remove Winning Streak!.
- 4-Piece: Casting Dark Transformation grants up to 10 stacks of Winning Streak!. While Dark Transformation is active, the effectiveness of Winning Streak! is increased by 100% and no longer has a chance to reset.
Demon Hunter Armor Set Appearances – Liberation of Undermine
The Demon Hunter armor set from the Liberation of Undermine raid, Fel-Dealer’s Contraband, features a variety of designs, each with unique color schemes and details that reflect different levels of difficulty and achievement in the War Within 11.1 Patch. These sets include Mythic, Heroic, Normal, and Raid Finder (LFR) versions, each with distinct glowing accents, huge spikes on the shoulders (that remind me warglaives), and capes that convey different themes of power and elegance. However, I don’t like the DH sets in TWW Season 2.
Color schemes vary depending on difficulty level:
- The Demon Hunter Mythic set features an intricate, menacing design with prominent horns, glowing red accents, and a flowing cape adorned with spiked armor and fur trimmings, exuding a dark and powerful aesthetic.
- The Demon Hunter Heroic set showcases a sleek, icy design with cool blue glowing accents, sharp horns, and a flowing cape with intricate, frost-like details, conveying a formidable and elegant appearance.
- The Demon Hunter Normal set features a vibrant, nature-inspired design with green glowing accents, prominent horns, and a flowing cape adorned with leaf-like patterns and golden trimmings, blending elegance with a wild aesthetic.
- The Demon Hunter Raid Finder set presents a fiery, intimidating look with yellow glowing accents, imposing horns, and a flowing cape with bold red and dark patterns, combining a sense of power and ferocity.
Demon Hunter Tier Set Bonuses (LoU Raid)
DH Havoc Set Bonuses
- 2-Piece: Your spells and abilities have a chance to activate Winning Streak!, increasing the damage of your Blade Dance and Chaos Strike by 3%, stacking up to 10 times. Blade Dance and Chaos Strike have a 15% chance to remove Winning Streak!.
- 4-Piece: Winning Streak! persists for 7 seconds after being removed by Blade Dance or Chaos Strike. Entering demon form sacrifices all Winning Streak! stacks to gain 1% critical strike chance per stack consumed, lasting 15 seconds.
DH Vengeance Set Bonuses
- 2-Piece: Each time you take damage, there’s a chance you’ll cast Metamorphosis for 4 seconds and gain Luck of the Draw!, boosting your damage dealt by 15% for 10 seconds.
- 4-Piece: The Hunt has a high chance to refresh its cooldown when you gain Luck of the Draw!.
Druid Set Appearances – Liberation of Undermine
The Druid armor set, Roots of Reclaiming Blight, is designed with a strong connection to nature, skulls, bones, and mystical elements. Its appearance, like many other sets for druids, have nature-inspired motifs, and glowing accents. And I like it. Druid’s sets from the latest patches and expansions are way better than they were before when it seemed to me that we were expected to play 99% of the time in some shift form, and never in a human form.
The Druid LoU PvE set is available in these colors:
- The Mythic set includes antlers, large wolf heads with glowing green eyes, and intricate designs mimicking tree bark and roots with green energy.
- The Heroic set features prominent antlers, skull-adorned shoulders with glowing blue eyes and horns (that may also seem like eyebrows or ears from a distance), and bone-like textures with blue highlights.
- The Normal set showcases antlers, large skulls with glowing eyes, and a robe with wood-like textures and earthy colors.
- The Raid Finder set has a headpiece with antlers and a mask, large wolf heads with glowing green eyes, and wood-like textures with green glowing accents.
Druid Tier Set Bonuses (Liberation of Undermine)
Balance Druids
- 2-Piece: Your damaging spells have a chance to hit a Jackpot!, growing a Wild Mushroom at a nearby enemy’s location at 100% effectiveness. Casting Celestial Alignment or Incarnation: Chosen of Elune always hits a Jackpot!.
- 4-Piece: Starfall and Starsurge damage against targets affected by your Wild Mushroom‘s damage over time effect is increased by 20%.
Feral Druids
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Ferocious Bite, Rip, and Primal Wrath by 3% stacking up to 10 times. Ferocious Bite, Rip, and Primal Wrath have a 15% chance to remove Winning Streak!. Free Ferocious Bites are exempt from this chance.
- 4-Piece: When you consume Apex Predator’s Craving, become a Big Winner!!!, dealing (800% of Attack power) Physical damage to Apex Predator‘s primary target and increasing the damage of your periodic effects by 16% for 6 sec.
Guardian Druids
- 2-Piece: Each time you take damage you have a chance to activate Luck of the Draw! causing you to cast Survival Instincts for 4.0 sec. Your damage done is increased by 15% for 8 sec after Luck of the Draw! activates.
- 4-Piece: After you gain Luck of the Draw! your next 10 Druid abilities cast another Druid ability at 125% effectiveness.
Restoration Druids
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1000% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (480% of Spell power).
- 4-Piece: Lifebloom‘s bloom has a 30% chance to apply Insurance! to its target for 10 sec. When Insurance! is consumed or removed, it leaves a missing Rejuvenation, Regrowth, or Wild Growth heal over time effect for 15 sec on its target.
Evoker Set Appearances – Liberation of Undermine
The Evokers set, Opulent Treasurescale’s Hoard, is known for its intricate and ornate designs, with a focus on rich colors and glowing accents, reflecting the powerful and dragonborn nature of the class. However, I don’t like this 11.1 Tier set: to me, it seems simple and primitive. Of course, this armor, especially its LFR version has some parts, reminding the Alexstraza’s gear from the Dragonflight, but still. However, I’m sure that there will be a lot of players who won’t mind to even use at least some parts from this set for transmogrification.
The armor set has different colors based on the raid difficulty:
- The Mythic set is gold with glowing orange accents. It looks royal and majestic.
- The Heroic set uses blue, purple, and silver colors. It has glowing details and a hooded cloak.
- The Normal set is red and gold with gold trim. A glowing gem in the center makes it stand out.
- The LFR set is gold with spiral designs and blue gems. It looks fancy and powerful.
Evoker Set Bonuses for Liberation of Undermine
Augmentation
- 2-Piece: Your damaging spells have a chance to hit a Jackpot!, causing an Upheaval at 100% effectiveness that does not knock enemies up. Casting Breath of Eons always hits a Jackpot!
- 4-Piece: Your Upheavals have a 100% chance to grant Essence Burst. Eruptions cast with Essence Burst deal 25% increased damage.
Devastation
- 2-Piece: Your damaging spells have a chance to hit a Jackpot!, launching a Shattering Star at 3 nearby enemies at 50% effectiveness. Casting Dragonrage always hits a Jackpot!
- 4-Piece: Casting Shattering Star or hitting a Jackpot! increases the damage of your next empower spell by 20%, stacking up to 2 times.
Preservation
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (630% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (300% of Spell power).
- 4-Piece: Verdant Embrace always grants Insurance! to you and your target for 6 sec and its cooldown is reduced by 4.0 sec.
Hunter Set Appearances – Liberation of Undermine
Hunters set, Tireless Collector’s Bounties, each designed with intricate details and color schemes to signify different difficulties of the Liberation of Undermine raid. These sets include Mythic, Heroic, Normal, and Raid Finder (LFR) recolors. In my opinion, Tireless Collector’s Bounties is far from being the best-looking WoW Hunter tier, so there isn’t much to comment.
Four different color options are available:
- Mythic Set: Features a menacing design with red and metallic hues, fiery red plumes, and a skull motif.
- Heroic Set: Showcases a mystical look with purple and blue hues, glowing blue eyes, and intricate patterns.
- Normal Set: Displays a fierce appearance with red and silver colors, glowing red eyes, and detailed engravings.
- Raid Finder (LFR) Set: Exhibits a mystical and otherworldly design with blue and silver hues, glowing blue eyes, and elaborate detailing.
Hunter Tier Set Bonuses
Best Mastery
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that fires a Barbed Shot at 200% effectiveness. Casting Bestial Wrath always hits a Jackpot!
- 4-Piece: Hitting a Jackpot! infuses your pet with a mutagen, causing its auto-attacks to deal (103.661% of Attack power) Nature damage to its target and up to 5 enemies within 10 yds for 10 sec. Mutagenic attacks reduce the cooldown of Bestial Wrath by 1.0 sec.
Markmanship
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that increases your auto shot damage by 200% and reduces the time between auto shots by 0.5 sec for 10 sec. Casting Trueshot always hits a Jackpot!
- 4-Piece: Consuming Lock and Load also fires an Explosive Shot at 300% effectiveness.
Survival
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Wildfire Bomb by 3% stacking up to 6 times. Wildfire Bomb has a 15% chance to end your Winning Streak!
- 4-Piece: When your Winning Streak! ends, your next [Mongoose Bite / Raptor Strike] deals 400% increased damage and reduces the cooldown of Wildfire Bomb by 10 sec.
Mage Armor Set Appearances – Liberation of Undermine
Mages Liberation of Undermine raid armor, Jewels of the Aspectral Emissary, has four different appearances and themes corresponding to different difficulty levels: Mythic, Heroic, Normal, and Raid Finder (LFR). From behind the character looks great in it, but from the front the helmet looks pretty weird and greatly spoils the total vibe. I’d give this set 5.5/10.
Each set has crystals on the shoulders and helmet (that remind about the fire, frost, and a bit arcane specs of the mage class) and colors that match its difficulty (LFR, Normal, Heroic, and Mythic).
The TWW Season 2 Mage sets include skins for the helmet, shoulders, chest, gloves, belt, legs, and boots. They look complete and stand out on mage characters (I like them).
Color options vary by raid difficulty level:
- The Mythic set features a fiery theme with prominent red crystalline formations and spiky designs, giving it an intimidating and powerful appearance.
- The Heroic set has an icy theme with blue crystals and sharp, spiky designs. It looks majestic and bold.
- The Normal set has a fiery theme with orange and yellow crystalline formations, offering a dynamic and vibrant appearance.
- The Raid Finder set features an icy theme with white crystalline formations and gold accents, resulting in an elegant and majestic look.
Mage Tier Set Bonuses (LoU Raid)
Arcane
- 2-Piece: Your spells and abilities have a small chance to hit a Jackpot! granting you Clearcasting and 5% increased spell damage for 12 sec. Casting Touch of the Magi always hits a Jackpot!
- 4-Piece: When you hit a Jackpot!, you also gain Aether Attunement at 100% effectiveness.
Fire
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! reducing the cooldown of Combustion by 2 sec. Casting Combustion always hits a Jackpot! at 200% increased effectiveness.
- 4-Piece: When you hit a Jackpot! your damage is increased by 15% for 7 sec. If you would gain Jackpot! from Combustion the duration is increased by 100%.
Frost
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that fires a Frostbolt Volley dealing [(124.74% of Spell power) * 5] damage to your primary target and (124.74% of Spell power) damage to up to 8 additional targets. Casting Icy Veins always hits a Jackpot!
- 4-Piece: Icy Veins causes you to hit a Jackpot! at 100% effectiveness every 10 sec for 30 sec.
Monk Set Appearances – Liberation of Undermine
Monks 11.1 armor set, Ageless Serpent’s Foresight. The Monk set from the Liberation of Undemine has a helmet that looks like an ancient dragon mask, with big eyebrows. The shoulders look pretty simple. The rest of the set has an Eastern style with ornaments and Pandaren accents. There are four colors: Mythic is brown-green, Heroic is blue, Normal is red with purple, and LFR is orange with brown.
Monk Tier Set Bonuses (Liberation of Undermine Raid)
Brewmaster
- 2-Piece: Each time you take damage you have a chance to activate Luck of the Draw! causing you to cast Fortifying Brew for 6.0 sec. Your damage done is increased by 15% for 8 sec after Luck of the Draw! activates.
- 4-Piece: When you gain Luck of the Draw!, your next 2 casts of Blackout Kick deal 150% increased damage and incur a 2.0 sec reduced cooldown.
Mistweaver
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (612.5% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (294% of Spell power).
- 4-Piece: Casting Renewing Mist applies Insurance! for 6 sec. The healing of Insurance! is increased by up to 50% in proportion to the coverage Renewing Mist has on you and up to 10 allies.
Windwalker
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Rising Sun Kick and Spinning Crane Kick by 3% stacking up to 10 times. Rising Sun Kick and Spinning Crane Kick have a 15% chance to remove Winning Streak!
- 4-Piece: Fists of Fury applies 1 stack of Winning Streak! when cast and when finished channeling completely. The damage of your next Fists of Fury is increased by 8% per stack when Winning Streak! is removed. Your Winning Streak! is always removed once it reaches max stacks.
Paladin Set Appearances – Liberation of Undermine
Paladins LoU raid armor, Oath of the Aureate Sentry, is designed to reflect the holy and protective nature of the Paladin class. The helmet reminds me an owl mask with horn-like wings at the top. Big lions heads on the shoulders remind us about the noble nature of Paladins. Each Liberation of Undermine tier set varies in color scheme and detailing based on the difficulty level, ranging from Raid Finder to Mythic, with increasing ornamentation and visual complexity.
The LoU Paladin armor comes in 4 recolors (based on the raid difficulty):
- The Paladin Mythic set is silver and grey with detailed designs, giving it a look of divine power.
- The Paladin Heroic set from LoU is blue and silver with glowing blue gemstones and ornate patterns, showing protection and strength.
- The Paladin Normal set from the Liberation of Undermine is gold and red with fiery accents and glowing gemstones, making it look bold and holy.
- The Paladin LFR set is red and gold with golden details and a flowing red cloak, giving it a regal and powerful look.
Paladin Tier Set Bonuses for LoU Raid
Holy
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (797% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (315% of Spell power).
- 4-Piece: Divine Toll applies Insurance! to allies it heals for 8 sec. Divine Toll‘s cooldown is reduced by 1.0 sec each time you spend Holy Power.
Protection
- 2-Piece: Each time you take damage you have a chance to activate Luck of the Draw! causing you to cast Guardian of Ancient Kings for 4.0 sec. Your damage done is increased by 15% for 10 sec after Luck of the Draw! activates.
- 4-Piece: While you have Luck of the Draw! Shield of the Righteous refunds 1-3 Holy Power and extends the duration of Luck of the Draw! by 0.5 sec, up to 10 sec.
Retribution
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Templar’s Verdict and Divine Storm by 2% stacking up to 10 times. Spending Holy Power on damaging abilities has a 12% chance to remove Winning Streak!
- 4-Piece: When you lose your Winning Streak! you get the last Holy Power spent back, and for 4.0 you cannot lose Holy Power and the damage of your your Holy Power abilities are increased by 10%.
Priest Set Appearances – Liberation of Undermine
The LoU raid armor sets for Priests, Confessor’s Unshakable Virtue, as usual, has four color schemes and design elements that reflect their respective difficulties: Mythic, Heroic, Normal, and Raid Finder (LFR). In my opinion, this WoW 11.1 gear looks pretty weird mostly because of the helmet. It would suit the mage class way better.
The color options for each raid difficulty level are listed below:
- The Priest Mythic set from the Liberation of Undermine features intricate, dark armor with prominent spikes and glowing blue accents, exuding a powerful and mystical aura.
- The Priest Heroic set is light blue, and silver with detailed designs and glowing blue highlights. It looks graceful and powerful.
- The Priest Normal set from WoW 11.1 Patch is red and gold with ornate patterns and fiery accents. It looks bold and commanding.
- The Priest Raid Finder set features a striking gold and white color scheme with elaborate, radiant details and prominent spikes, exuding an aura of divine authority and elegance.
Priest Tier Set Bonuses (LoU Raid)
Discipline
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1828% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (877.5% of Spell power).
- 4-Piece: When your Power Word: Shield is completely absorbed on an ally, they are granted Insurance! at 40% effectiveness. Allies with your Insurance! or absorption effects receive 15% increased healing from you.
Holy
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1828% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (877.5% of Spell power).
- 4-Piece: Holy Word: Serenity and Holy Word: Sanctify apply Insurance! for 10 sec to one target while Apotheosis is active. Your healing is increased by 1% for each Insurance! active on allies.
Shadow
- 2-Piece: Your damaging spells have a chance to hit a Jackpot! that fires a Void Bolt at an enemy at 200% effectiveness. Casting Dark Ascension or Void Eruption always hits a Jackpot!
- 4-Piece: Hitting a Jackpot! grants you 5.0 seconds of Power Infusion. Mind Blast and Void Bolt deal 15% increased damage while Power Infusion is active.
Rogue Set Appearances – Liberation of Undermine
Rogue’s 11.1 Armor Set, Spectral Gambler’s Last Call, feature a pirate-themed design with varying color schemes and details, each representing different difficulty levels: Mythic, Heroic, Normal, and Raid Finder (LFR). In my opinion, it’s the top-1 set appearance from the Liberation of Undermine raid.
The Rogue set is available in 4 color schemes, depending on the raid difficulty:
- The Rogue Mythic set from LoU features a striking pirate-themed design with a skull-faced hood, ornate gold and red accents, and intricate shoulder pieces adorned with red feathers.
- The Rogue Heroic set showcases a pirate-inspired design with a skull-faced hood, detailed gold and blue accents, and elaborate shoulder pieces featuring yellow feathers.
- The Rogue Normal set presents a pirate-themed design with a skull-faced hood, orange and silver accents, and detailed shoulder pieces adorned with purple feathers.
- The Rogue Raid Finder (LFR) set features a pirate-themed design with a skull-faced hood, blue and gold accents, and elaborate shoulder pieces adorned with blue feathers.
Rogue Tier Set Bonuses
Assassination
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Envenom, Rupture, and Crimson Tempest by 3% stacking up to 10 times. Envenom, Rupture, and Crimson Tempest have a 15% chance to remove Winning Streak!
- 4-Piece: When you would lose Winning Streak!, you have a chance to instead gain maximum stacks of Winning Streak! for 4s. These cannot be removed and have 30% additional effect while immune to removal.
Outlaw
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Dispatch by 6% stacking up to 5 times. Dispatch has a 15% chance to remove Winning Streak!
- 4-Piece: Roll the Bones has a 16% increased chance of granting additional combat enhancements and also applies 1 stack of Winning Streak! for each combat enhancement granted.
Stacks applied by Roll the Bones can exceed the normal WWinning Streak! maximum of 5.
Subtlety
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Eviscerate, Secret Technique, and Black Powder by3% stacking up to 10 times. Eviscerate, Secret Technique, and Black Powder have a 15% chance to remove Winning Streak!
- 4-Piece: While Shadow Dance is active, you cannot lose Winning Streak!, gain an additional stack of Winning Streak! each time you would gain one, and deal an additional 6% Shadow Damage per Winning Streak! stack.
Shaman Set Appearances – Liberation of Undermine
The Liberation of Undermine raid armor set for Shamans, Currents of the Gale Sovereign, showcases different tiers of armor, each with unique color schemes and designs that reflect increasing levels of power and rarity. These sets are designed for the Shaman class, known for their elemental and spiritual abilities. LoU tier sets for this class look really great and remind me of the iconic Tier-6 from the Burning Crusade expansion (mostly because of the helmet and shoulders).
Color Variations:
- The Mythic Shaman set has icy blue and dark purple armor with glowing runes and frost details. It looks very similar to heroic recolor (in the pictures), hopefully in the game there will be more differences.
- The Heroic Shaman set from Liberation of Undermine is icy blue and silver with glowing blue crystals and frost designs. Most players who are going to explore TWW Season 2 will get it, and from the PoV of skins appearance, it’s a very good option.
- The Normal set is red and purple with fiery accents and detailed patterns.
- The Raid Finder (LFR) set is gold and brown with glowing yellow runes and ornate details. It looks ancient and a bit luxurious: probably some transmog fans will find farming it worth that.
Shaman Set Bonuses (LoU Raid)
Elemental
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that summons a [Storm Elemental: Storm / Fire] Elemental for 8.0 sec. Casting Ascendance always hits a Jackpot!
- 4-Piece: When you summon or extend your [Storm Elemental: Storm / Fire] Elemental, your Lightning Bolt, Chain Lightning, Tempest and Lava Burst deal 20% increased damage for 8 sec.
Enhancement
- 2-Piece: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Stormstrike, Lava Lash and Doom Winds by 5%, up to 25%. Maelstrom Weapon spenders have a 1.0% chance to remove Winning Streak! per Maelstrom Weapon spent.
- 4-Piece: When you lose your Winning Streak! the winds shift into Doom Winds for 4 sec. When Doom Winds deal damage, your next Crash Lightning deals 24.0% increased damage, up to 120.0%. This effect can be stored up to 10 stacks. Additionally, Crash Lightning deals 50% more damage to your main target.
Restoration
- 2-Piece: Your healing spells have a chance to apply Insurance! to their targets that heals them for (1200% of Spell power) over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them for (500% of Spell power).
- 4-Piece: When you cast [Surging Totem / Healing Rain], [Surging Totem: 2 / 1] ally in the radius [Surging Totem: have / has] Insurance! applied to them. When Insurance! is consumed, your next Chain Heal, Healing Surge, or Healing Wave is increased by [Surging Totem: 10 / 10]%.
Warlock Set Appearances – Liberation of Undermine
Warlocks LoU raid armor, Spliced Fiendtrader’s Influence, features a variety of color schemes and designs, each with prominent skull and horn motifs, glowing accents, and intricate patterns that convey a mystical and intimidating presence. Warlock armor sets have always been one of the most good-looking in the game, and 11.1 gear is not an exception. Just look at these shoulders, they are really amazing and are worth farming. I’d give this armor set the second place among the Liberation of Undermine armor skins.
Available recolors are:
- The Warlock Mythic set from the Liberation of Undermine has a dark design with skulls, horns, glowing red accents, and fiery patterns. It looks really demonic and powerful.
- The Warlock Heroic set is blue and gold with skulls, horns, glowing blue and green accents, and detailed patterns. It looks mystical and intimidating.
- The Warlock Normal set showcases a vibrant green and silver design with prominent skull and horn motifs, glowing green accents, and intricate patterns that evoke a mystical and eerie appearance.
- The Warlock Raid Finder set from Undermine 11.1 Patch features a vivid orange and green color scheme with prominent skull and horn motifs, glowing green and yellow accents, and intricate patterns that create a fiery and otherworldly look.
Warlock Tier Set Bonuses for LoU Raid
Affliction
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that increases your haste by 12% for 12 sec. Casting Summon Darkglare always hits a Jackpot!
- 4-Piece: Hitting a Jackpot! also increases the damage of Unstable Affliction by 50% and causes Unstable Affliction to spread to up to 3 targets within 40 yds for 12 sec.
Demonology
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that summons a Greater Dreadstalker at 165% effectiveness. Casting Summon Demonic Tyrant always hits a Jackpot!
- 4-Piece: Casting Hand of Gul’dan causes your active Dreadstalkers to cast Dreadbite at 50% effectiveness. This damage is increased by 10% for each Soul Shard spent on Hand of Gul’dan.
Destruction
- 2-Piece: Your spells and abilities have a chance to hit a Jackpot! that fires a flurry of 6 Demonfire bolts at 200% effectiveness. Casting Summon Infernal always hits a Jackpot!
- 4-Piece: Hitting a Jackpot! increases your Mastery by 3% and your spells gain maximum benefit from Mastery: Chaotic Energies for 10 sec.
Warrior Set Appearances – Liberation of Undermine
Warriors Liberation of Undermine Armor, Underpin Strongarm’s Muscle. Each recolor has unique design elements, with consistent spiky and futuristic motifs. In my opinion, TWW Season 2 gear skins for the warrior look like something between Tier 6 (especially shoulders) and Tier 12 from Firelands (Cataclysm): if you look at the helmet, you will easily understand that they’re very similar. Summing up, I like the LoU warrior’s set appearance, especially (surprisingly) the LFR recolor.
The sets are designed to reflect increasing power and prestige, with Mythic being the most elite and visually striking.
The available recolors vary by raid difficulty:
- The Mythic armor set features a menacing dark design with glowing red accents and big spikes on the shoulders.
- The Heroic armor set features a dark, spiky design with glowing blue accents and a skull on the gloves and the belt.
- The Normal armor set features a red and dark bronze design with glowing green accents.
- The Raid Finder (LFR) armor set features a grey and dark metallic design with glowing yellow accents and claws on the boots.
Warrior Tier Set Bonuses for Liberation of Undermine
Arms
- 2-Piece: Your abilities have a chance to begin a Winning Streak!, increasing the damage of Overpower by 5%, stacking up to 10 times. Overpower has a 15% chance to end your Winning Streak!
- 4-Piece: When your Winning Streak! ends you gain 2% Haste and your Mortal Strike and Cleave damage is increased by 2% per stack of Winning Streak! you had for 12 sec.
Fury
- 2-Piece: Your abilities have a chance to start a Winning Streak! increasing the damage of Rampage by 2%, stacking up to 10 times. Rampage has a 15% chance to end your Winning Streak!
- 4-Piece: When you gain a stack of Winning Streak! you have an even chance to either cause your next Bloodthirst to deal 15% increased damage and have 25% increased chance to critically strike or cause your next Raging Blow to deal 15% increased damage and generate 2 additional Rage.
Protection
- 2-Piece: Each time you take damage you have a chance to cast Shield Wall for 4.0 sec and gain Luck of the Draw!, which increases your damage dealt by 15% for 12 sec.
- 4-Piece: During Luck of the Draw! Shield Slam‘s chance to critically strike is increased by 75% and its critical strikes reduce the cooldown of Shield Charge by 12.0 sec.