Leatherworking lets you craft mail and leather armor, profession gear, reagents (like armor kits), and a few utility items. If you play a
Hunter,
Shaman,
Rogue,
Druid, or
Demon Hunter, you can outfit yourself without relying on drops or the Auction House.
But the real money is in Crafting Orders. Players are always looking for crafted gear, especially early in the season. And because Midnight introduced the Concentration system, even a casual Leatherworker can craft high‑quality items with cheap materials – if you spec correctly.
This guide walks you through leveling from 1 to 100, choosing your specialization, and making gold along the way.
Best pairing: Skinning. You’ll gather most of your own leather and scales. Buying from the AH is possible but expensive – especially in early Season 1 when prices are inflated.
Where to Find the Leatherworking Trainer & Crafting Table
In Midnight, profession hubs are centralized in Silvermoon City’s new crafting quarter (the Bazaar of the Sun, east of the Royal Exchange).
Trainer: Talmar – he teaches recipes up to skill 75.
Crafting table: Right next to the trainer. You can’t craft high‑end gear without it.
Coordinates: /way #2393 48.2 61.7 (Silvermoon Bazaar)
You can also find crafting tables in Harandar and the Voidstorm, but Silvermoon is the most convenient.
How Profession Knowledge Points Work in Midnight
Knowledge Points are the most important system for any profession in Midnight. You earn them from:
- First Craft – every time you make a new recipe for the first time (gives 1–3 points).
- Profession treasures – hidden in Midnight zones (Eversong, Harandar, Voidstorm).
- Weekly quests – from your trainer, usually “Craft 10 items” or “Fill 3 Crafting Orders.”
Each Knowledge Point goes into your Specialization Tree. Once spent, you cannot reset. So plan carefully.
What do Knowledge Points do?
- Unlock new recipes
- Increase Multicraft (chance to craft extra items)
- Increase Resourcefulness (chance to save materials)
- Increase Ingenuity (chance to use less Concentration)
- Improve item quality (higher stats and sell price)
Golden rule: First 30 points go into your chosen specialization’s main branch. Don’t spread them thin.
Specializations – Choose Your Path at Skill 25

At skill level 25, you unlock Specializations. You’ll get additional specialization slots at 50, 60, and 75.
Here are the four trees and what they’re good for.
1. General Crafting (Efficiency Path)
Focus: Resourcefulness, Multicraft, Concentration efficiency.
Best for:
- Making gold via mass crafting (armor kits, reagents)
- Filling Crafting Orders (lower material cost)
- Players who don’t need personal gear
Key talent: Concentration Conservation – reduces Concentration cost by 15%. This lets you craft more high‑quality items per day.
2. Leather Armor Path
Focus: Crafting leather gear (
Rogue,
Druid,
Demon Hunter,
Monk).
Best for:
- Gearing your own leather wearers
- Selling leather armor on the AH (high demand early in the season)
Key talent: Hide Specialist – increases Multicraft chance for leather chest and legs.
3. Mail Armor Path
Focus: Crafting mail gear (
Hunter,
Shaman,
Evoker).
Best for:
- Gearing your own mail wearers
- Filling personal orders for
hunters and
shamans
Key talent: Scale Mail Mastery – increases Resourcefulness when crafting mail shoulders and helms.
4. Advanced Crafting (Embellishments & Reagents)
Focus: Crafting end‑game embellishments, armor kits, and profession tools.
Best for:
- High‑profit, low‑volume items
- Players who already have a gear specialization
Key talent: Embellishment Savant – unlocks the best embellishments (e.g., Fleetfoot – movement speed on boots).
What Build Should You Choose?

Don’t try to max two gear specs at once. You won’t have enough Knowledge Points. Pick one armor type and stick with it.
| Your Goal | Recommended spec | Why |
| Gear your own character | Leather or Mail Armor | You’ll craft items for yourself, saving thousands of gold. |
| Make gold | General Crafting + Advanced | Mass produce armor kits and reagents. Concentration efficiency = more high‑quality crafts. |
| Fill Crafting Orders | General Crafting + your armor spec | Orders often ask for specific gear pieces. Having both efficiency and armor talents helps. |
Step-by-Step Leveling Guide
Leveling in Midnight is split into two phases:
- 1–67: Cheap, fast, using vendor recipes.
- 68–100: Expensive and flexible. You’ll use specializations, Crafting Orders, or high‑end materials.
Materials You’ll Need (1–67)
Material quality (Rank 1,2,3) doesn’t matter for leveling. Buy the cheapest.
| Material | Total Needed | Where to get |
| Void‑Tempered Leather | ~930 | Skinning any beast in Midnight zones |
| Void‑Tempered Scales | ~465 | Skinning scaly beasts (basilisks, raptors) in Harandar |
| Silverleaf Thread | ~30 | Vendor (Silvermoon – tailor’s supply) |
| Carving Canine | ~4 | Drops from wolves in Eversong |
| Peerless Plumage | ~2 | Vendor (Silvermoon – tailor’s supply) |
Tip: If Scales are cheaper than Leather on your server, craft Mail items instead of Leather – they use more scales.
Step‑by‑Step 1–67 (Trainer Recipes)
Craft each recipe at least once for the First Craft Knowledge Point. Then repeat the most efficient recipe for your current bracket.
| Skill Level Range | Recipe | Materials Required | Notes |
| 1-10 | Smuggler’s Leather Wristbands | Fastest early skill‑ups | |
| 10-16 | Smuggler’s Leather Footpads | Good balance | |
| 16-22 | Smuggler’s Leather Tunic | Slightly slower but cheaper per skill? Not really. Use footpads if you have scales. | |
| 22-31 | Smuggler’s Reinforced Binding | Efficient skill‑up cost | |
| 31-37 | Smuggler’s Reinforced Gloves | Plumage is cheap – buy 20–30 from AH | |
| 37-40 | Apprentice Jeweler’s Apron | Uses vendor thread – easy skill | |
| 40-52 | Smuggler’s Reinforced Shoulderguards | Canines drop often – farm for 10 minutes | |
| 52-67 | Smuggler’s Reinforced Hood | Consistent |
After 67, you stop getting skill from trainer recipes. Now you need specialization recipes or Crafting Orders.
Leveling 68–100 – The Expensive Part
You have four options. Pick based on your gold and patience.
Option 1 – Profession Equipment Crafting
Craft green profession tools (e.g., Sturdy Skinner’s Knife). These have no daily cooldown and use only Void‑Tempered Leather and Void‑Tempered Scales.
- Cost per craft: ~50 Void‑Tempered Leather, 30 Void‑Tempered Scales
- Skill per craft: 1–2 points (diminishes)
- Time to 100: ~200 crafts (very expensive – 10–15k gold in materials)
- Best for: Players with deep pockets who want to finish fast.
Option 2 – Embellishments / Reagents
Craft Armor Patch Kits or Reinforced Leather Binding. These are used for end‑game crafting orders.
- Cost per craft: 20 Void‑Tempered Leather, 10 Void‑Tempered Scales, 1 Acid (from Harandar slimes)
- Skill per craft: 1 point
- Sellability: High – armor kits always sell
- Best for: Goldmakers. You’ll make back most of your material cost.
Option 3 – Armor Crafting via Crafting Orders
Post your own Crafting Order for a high‑level armor piece (e.g., Harandar Hide Chestguard). Supply the materials, pay a small commission.
- Cost: You only pay commission (200–500g per order)
- Skill per order: 2–3 points
- Speed: Slow – you’re limited by order availability
- Best for: Budget players. Least gold spent, but takes days.
Option 4 – Passive Progression (Casual)
Just craft new recipes as you unlock them via Knowledge Points. Each First Craft gives skill + Knowledge.
- Cost: Minimal (only first craft materials)
- Speed: Very slow (weeks)
- Best for: Alts or players not in a rush.
General Leatherworking Tips

First Craft Bonus – Don’t Skip It
Every time you learn a new recipe (from trainer, specialization, or drop), craft it once. You get:
- 1–3 Knowledge Points
- Skill gain (even at high level)
- Make a habit of checking your “unlearned” crafts every few days.
Crafting Orders – Your Best Friend After 67
Crafting Orders are how you level cheaply after skill 67. Players post requests for items, you fill them, and you get:
- Skill points (2–3 per order, even at 95+)
- Commission gold
- Sometimes materials provided for free
- How to find orders: Open Crafting Orders UI (default: ; then select Leatherworking). Look for orders that don’t require rare materials you don’t have.
- Pro tip: Join a guild with active crafters. Guild orders pay much higher commissions.
Material Strategy
Gather yourself – Skinning in Harandar gives 200–300 leather per hour.
- Buy during lulls – Prices drop Sunday evening and Monday morning. Buy then, craft on Tuesday.
- Don’t buy Rank 3 materials for leveling – Rank 1 works fine for skill‑ups.
When to Sell
Tuesday evening (after reset) – Players get new gear and need armor kits, leg enchants, and crafted pieces.
- Weekend mornings – Fewer sellers = higher prices.
- Avoid listing on Friday night – your auctions will expire.
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