So, you’re stepping into Midnight Season 1. The Voidspire is your first real test. Not one of those quick in-and-out raids — this one has six bosses, and each one cranks up the difficulty another notch.
This isn’t a speed run. It’s a full‑scale operation where positioning, timing, and plain old consistency will make or break you. But if you and your group play it smart? The loot is absolutely worth the pain.
From this guide, you will learn:
- Overview
- Location & Entrance
- Collectibles & Rewards
- Bosses Overview
- Imperator Averzian
- Vorasius
- Fallen‑King Salhadaar
- Vaelgor & Ezzorak
- Lightblinded Vanguard
- Crown of the Cosmos
- Achievements List
- Final Thoughts
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The Voidspire Overview
Where: Voidstorm
Bosses: 6
Level Required: 90
Difficulties: Story Mode, Raid Finder, Normal, Heroic, Mythic
The raid is buried deep inside the Voidstorm, where reality itself gets a little… wobbly. The whole theme here is Void corruption and battlefield control. Each boss punishes mistakes harder than the last, so you’ll need to stay sharp from pull to pull.
Release Schedule for The Voidspire:
- Week of March 17 – Normal, Heroic, Raid Finder Wing 1
- Week of March 24 – Mythic, Story Mode, Raid Finder Wing 2
- Week of March 31 – Raid Finder Wing 3
Raid Finder requirement: 220 ilvl (don’t show up undergeared — you’ll have a bad time).
Raid Location & Entrance

The Voidspire sits in the central Voidstorm zone. You’ll know you’re close when the sky starts looking weird and the ground hums with unstable energy.
📍 Coordinates:
/way #2405 45.5 64.4
The entrance is a massive Void structure surrounded by crackling energy fields. There are some hostile mobs hanging around, but the portal itself is hard to miss.
Collectibles & Rewards

The Voidspire is one of the most rewarding raids early in Midnight progression. Here’s what’s up for grabs:
- Tier Set Tokens (bosses 2–5)
- Scaling gear up to 269+ ilvl on Heroic
- Crests for upgrading your gear
- Cosmetics & housing decor (because looking good matters)
- Great Vault progress
Here’s the item level breakdown for each difficulty:
| Difficulty | Boss 1 | Bosses 2-3 | Bosses 4-5 | Boss 6 |
| LFR | 233 | 237 | 240 | 243 |
| Normal | 246 | 250 | 253 | 256 |
| Heroic | 259 | 263 | 266 | 269 |
| Mythic | 272 | 276 | 279 | 282 |
Tier Tokens (drop from bosses 2–5):
- Cloth: Voidwoven Nullcore
- Leather: Voidcured Nullcore
- Mail: Voidcast Nullcore
- Plate: Voidforged Nullcore
The Voidspire Bosses Overview

Six bosses, each with a distinct flavour of pain:
Imperator Averzian – the arena‑controller
Vorasius – chaotic void nonsense
Fallen‑King Salhadaar – adds, adds, adds
Vaelgor & Ezzorak – the duo that wants you to coordinate
Lightblinded Vanguard – holy burst damage from hell
Crown of the Cosmos – the final, multi‑phase nightmare
Let’s break them down properly.
Imperator Averzian

The first boss sets the tone. Averzian doesn’t hit the hardest, but he controls space like a general. If you let him, he’ll claim half the arena before you know it.
Key mechanics:
- Shadow’s Advance – permanently claims parts of the arena. Once it’s gone, it’s gone.
- Void Claimed – shrinks your safe zone over time.
- Dark Tears – spawns adds that need to die fast.
- Umbral Collapse – a raid‑wide soak mechanic. Don’t be a hero: stack up.
Strategy:
- Control the space early. Don’t let him lock down too much of the room.
- When Umbral Collapse comes, stack tight to split the damage.
- Adds first, always. If they pile up, you’re toast.
Vorasius

This one’s a chaotic mess — in a good way. Vorasius floods the arena with expanding void zones, random targeted bursts, and steadily increasing pressure.
Key mechanics:
- Expanding void zones (don’t stand in them, obviously)
- Random targeted bursts (spread out)
- Raid pressure ramps up over time
Strategy:
- Keep moving. Standing still gets you killed.
- Don’t overlap mechanics — if you see someone already in a zone, find your own spot.
- Pop defensives during the heavy overlap phases.
Your healers will thank you.
Fallen‑King Salhadaar

A corrupted ruler who commands waves of Void adds. This fight is all about controlling the chaos.
Key mechanics:
- Waves of adds that spawn throughout the fight
- Heavy tank damage (swap regularly)
- Burst phases where you pour everything into the boss
Strategy:
- Adds die first. Always.
Tanks: rotate your defensives and swap at 2–3 stacks.- Save cooldowns for the burst windows — that’s when you push damage.
Vaelgor & Ezzorak

A dual boss encounter. You’ve seen these before — two bosses with separate abilities that synergize. If your raid can’t coordinate, you’ll wipe.
Key mechanics:
- Two bosses, two sets of mechanics
- Abilities that combo off each other
- Split raid pressure (you’ll need two groups or a clever rotation)
Strategy:
- Balance damage between both bosses. Letting one live too long is a trap.
- Assign roles clearly: who goes left, who goes right, and when to swap.
- Avoid overlapping their big abilities. That’s the raid‑wiper.
Lightblinded Vanguard

An elite Light‑based encounter. Yes, Light in a Void raid. It hurts. A lot.
Key mechanics:
- Blinding effects (you literally can’t see)
- High Holy damage (bring your magic defensives)
- Raid‑wide burst damage on a timer
Strategy:
- Use defensives for every burst phase. No exceptions.
- Positioning matters — don’t run into the blind zones.
Healers, save your big cooldowns for the spikes.
Crown of the Cosmos

The final boss. Complex, punishing, and satisfying when it clicks.
Key mechanics:
- Multi‑phase fight (three phases, each with new toys)
- Heavy raid damage throughout
- Movement‑heavy mechanics (you will run, a lot)
Strategy:
- Execute mechanics cleanly. One mistake in phase 3 can wipe the raid.
- Save Bloodlust / Heroism for the final phase. That’s the burn.
- Coordinate cooldowns — everyone needs to know when to pop.
Voidspire Achievements List

| Achievement | Requirement |
| The Only Winning Move Is Not To Play | Defeat Imperator Averzian after causing him to destroy your banners on Normal difficulty or higher. |
| Aura Farming | Defeat the Lightblinded Vanguard while your entire raid has Maximum Aura on Normal difficulty or higher. |
| It’s Treason Then | Defeat Fallen‑King Salhadaar after everyone kneels to him before the battle starts on Normal difficulty or higher. |
| Nothing to See Here | Get consumed by the Devouring Host. |
| We Will, In Fact, See It Again | Defeat Crown of the Cosmos after slaying a Fleshy Monstrosity and returning all of its meat to The Emptiness on Normal difficulty or higher. |
| Hungry Hungry Hatchlings | Defeat Vorasius after every player feeds a hatchling enough to put it to sleep on Normal difficulty or higher. |
| Ready, Set, Snap! | Defeat Vaelgor & Ezzorak after all players break each Nullzone’s tethers within 3 seconds on Normal difficulty or higher. |
| Heroic: The Voidspire | Defeat the following bosses on Heroic difficulty. |
| Mythic: The Voidspire | Defeat the following bosses on Mythic difficulty. |
| The Voidspire | Defeat the following bosses on any difficulty. |
| Mythic: Lightblinded Vanguard | Defeat the Lightblinded Vanguard on Mythic difficulty. |
| Voidspire: Crown of the Cosmos | Defeat the Crown of the Cosmos. |
| Mythic: Crown of the Cosmos | Defeat Crown of the Cosmos on Mythic difficulty. |
| Voidspire: Weapons of the Void | Defeat the following bosses: Imperator Averzian, Fallen‑King Salhadaar, Vorasius. |
| Voidspire: Fanatics of the Light | Defeat the following bosses: Vaelgor & Ezzorak, Lightblinded Vanguard. |
| Mythic: Vorasius | Defeat Vorasius on Mythic difficulty. |
| Mythic: Imperator Averzian | Defeat Imperator Averzian on Mythic difficulty. |
| Mythic: Vaelgor & Ezzorak | Defeat Vaelgor & Ezzorak on Mythic difficulty. |
| Mythic: Fallen-King Salhadaar | Defeat Fallen‑King Salhadaar on Mythic difficulty. |
Final Thoughts

The Voidspire is the progression raid of early Midnight. Six bosses, escalating difficulty, and rewards that actually matter. If your group is coordinated and patient, this raid feels incredible. If not? It’ll be a wipe‑fest that eats your evening.
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Good luck out there — and don’t let the Void take over.