Tomb of Sargeras, the fourth raid of World of Warcraft: Legion, opened in June 20, 2017 with Patch 7.2.5. It remains a valuable source of transmogs, mounts, and collectibles. This raid in the Broken Shore features nine bosses, including Kil’jaeden, with unique armor sets, weapons, and achievements to earn.
This guide will explain:
- Tomb of Sargeras location
- Bosses and their rewards
- Available mounts, weapons, and transmogs
- Achievements you can earn
- Can you solo Tomb of Sargeras?
Whether you’re farming cosmetics or pushing your solo abilities, this guide will help you get the most out of the Tomb of Sargeras in WoW Retail.
Tomb of Sargeras Entrance and Subregions
The Tomb of Sargeras is located on the Broken Shore in World of Warcraft: Legion. To get there, head to the northern part of the Broken Shore. If you have flying, simply fly to the green circle on your map near Wrynnfall. Without flying, take the flight path to Vengeance Point, head south, and follow the road. Watch out for demons along the way, but friendly NPCs will help you fight them.
The entrance to the Tomb of Sargeras is marked by a large green portal at coordinates 63.6 21.8 in Broken Shore. The summoning stone is slightly to the left of the entrance. Walk through the portal to start your journey into the raid.
Inside, you’ll progress through different sections as you face the raid’s nine bosses.
The Tomb of Sargeras has the following subregions:
- The Gates of Hell (Goroth, Harjatan, Mistress Sassz’ine)
- The Wailing Halls (Demonic Inquisition, Sisters of the Moon, The Desolate Host)
- The Chamber of the Avatar (Maiden of Vigilance, Fallen Avatar)
- Deceiver’s Fall (Kil’jaeden)
Each section has its own challenges and bosses, which we’ll briefly overview below.
Tomb of Sargeras Bosses Overview
The Tomb of Sargeras is a demonic-themed raid in World of Warcraft: Legion, where players confront Kil’jaeden and the Burning Legion’s forces on the Broken Shore. The raid features nine bosses, each tied to the dark, fel-infused atmosphere of the Tomb. From Goroth, a massive infernal that rains destruction, to Mistress Sassz’ine, a cunning sea witch commanding abyssal creatures, the encounters are varied and challenging. Players will face strategic fights like the Demonic Inquisition, where two demons must be managed simultaneously, and intense battles like Fallen Avatar, a massive construct of Sargeras’ power. The final showdown against Kil’jaeden is an epic, multi-phase fight in the depths of the Tomb, where players must stop him from unleashing the Legion’s full might.
Below, we’ll review the Tomb of Sargeras boss fights and the loot they drop.
Can You Solo Tomb of Sargeras in The War Within?
Farming Tomb of Sargeras solo in The War Within is a great method to gather transmog sets, mounts, pets, and achievements from the Legion expansion.
- Gear and Level Requirements: As of the War Within expansion, it is possible to solo Legion raids, including the Tomb of Sargeras, on Mythic mode with most classes and specs. An item level around 450 or higher is recommended for a smoother experience.
- General Tips:
- Use Cooldowns: Don’t hesitate to use defensive and offensive cooldowns to survive or burst down bosses.
- Movement: Many mechanics require constant movement. Stay mobile to avoid damage.
- Adds: Prioritize killing adds if they become a problem.
- Practice: Some bosses may take a few attempts to learn the mechanics.
- Loot:
- Tomb of Sargeras drops Tier 20 sets, which can be useful for transmog or vendoring.
- You can also farm the raid for Mount, Toys and Battle Pets, such as the Abyss Worm and Micronax Controller.
- Achievements and titles.
Goroth
Goroth is the first boss in Tomb of Sargeras, focusing on positioning and managing Infernal Spikes to survive mechanics like Infernal Burning and Shattering Star. Ranged players should stack loosely in the center to keep pillars close, while tanks position Goroth 15-20 yards away to avoid destroying pillars. Key mechanics include hiding behind pillars for Infernal Burning, directing Shattering Star through pillars to reduce damage, and avoiding pillar destruction from Crashing Comet or Burning Armor. On Mythic, Rain of Brimstone requires meteors to be soaked to prevent adds. Use Bloodlust/Drums at the start for maximum DPS.
Preferred Classes:
Tanks: Classes with strong mobility (e.g.,
Demon Hunters,
Monks) to handle Burning Armor and Melted Armor mechanics.
Healers: Classes with strong raid-wide healing (e.g.,
Holy Priests,
Restoration Shamans) to manage Shattering Star and Infernal Burning damage.
DPS: Ranged DPS with good mobility (e.g.,
Mages,
Hunters) to handle Crashing Comet and position for Shattering Star. Melee DPS should assist with soaking Rain of Brimstone (Mythic).
Tips:
- Positioning:
- Ranged players should loosely stack in the middle to ensure Infernal Spikes spawn close together.
- Tanks should keep Goroth 15-20 yards away from the center to avoid destroying pillars.
- Pillar Management:
- Use Infernal Spikes to block Infernal Burning and reduce Shattering Star damage.
- Avoid destroying pillars unnecessarily (e.g., during Crashing Comet or Burning Armor).
- Mythic-Specific:
- Soak Rain of Brimstone meteors to prevent Brimstone Infernals from spawning.
- Limit Shattering Star to destroying 4 pillars to avoid excessive raid damage.
Strategy:
Tanks:
- Swap on Melted Armor and move away from the group to explode safely.
- Keep Goroth positioned away from pillars.
Healers:
- Use cooldowns for Shattering Star explosions.
- Watch for players affected by Crashing Comet and Burning Armor.
DPS:
- Ranged: Ensure Shattering Star hits at least 1-2 pillars.
- Melee: Assist with soaking Rain of Brimstone (Mythic).
- General:
- Always hide behind pillars during Infernal Burning.
- Spread out for Crashing Comet and Rain of Brimstone.
Bloodlust/Drums:
At the start of the fight to maximize DPS and push the boss quickly.
Goroth loot table:
Type of Armor | Item | Loot type |
Cloth | Emberscatter Treads | Feet |
Legwraps of Fused Loathing | Legs | |
Leather | Cinch of Sizzling Flesh | Waist |
Spirebreaker Harness | Chest | |
Belt of Screaming Slag | Wrist | |
Pain-Singed Armguards | Waist | |
Plate | Lava-Slough Legguards | Legs |
Shoulderplates of Crackling Flame | Shoulder | |
Any | Cloak of Stifling Brimstone | Cloak |
Feverish Carapace | Trinket | |
Infernal Cinders | Trinket |
Demonic Inquisition
The Demonic Inquisition fight features two bosses, Atrigan and Belac, sharing a health pool. Players gain Torment from boss abilities, and at 100 Torment, they must use Confess to enter a Soul Cage, defeat a Tormented Soul, and collect Remnants of Hope to reduce Torment. Key mechanics include separating bosses during Bone Saw and Fel Squall, interrupting Belac’s Pangs of Guilt, and carefully dispelling Echoing Anguish. On Heroic and Mythic, additional mechanics like Calcified Quills, Suffocating Dark, and Tormented Fragment adds increase difficulty. Use Bloodlust/Drums at the start for maximum cleave damage or during Mythic add spawns for quick kills.
Preferred Classes:
Tanks: Classes with strong mobility and survivability (e.g.,
Demon Hunter,
Warrior) to handle Atrigan’s Bone Saw and Scythe Sweep.
Healers: Classes with strong AoE healing and dispels (e.g.,
Holy Priest,
Restoration Shaman) to manage Echoing Anguish and raid-wide damage.
DPS: Classes with strong cleave and interrupt capabilities (e.g.,
Mage,
Rogue) to handle Belac’s Pangs of Guilt and swap between bosses efficiently.
Tips:
- Torment Management:
- Boss Positioning:
- Stack Atrigan and Belac for cleave damage, but separate them during Bone Saw and Fel Squall.
- Face Atrigan away from the raid to avoid Scythe Sweep hitting multiple players.
- Interrupts:
- Assign 3 players to rotate interrupts for Belac’s Pangs of Guilt.
- Have backup interrupters for when assigned players are in the Soul Cage.
- Dispels:
- Stagger dispels for Echoing Anguish to avoid overlapping Anguished Outburst damage.
- Afflicted players must move 8 yards away from the group before being dispelled.
Strategy:
- Phase Management:
- Keep Atrigan and Belac stacked for cleave damage.
- Separate bosses during Bone Saw and Fel Squall to avoid unnecessary Torment gain.
- Torment Removal:
- Heroic/Mythic Adjustments:
- Heroic: Watch for Calcified Quills (Atrigan) and Suffocating Dark (Belac). Position carefully to minimize damage.
- Mythic: Manage Tormented Fragment adds by controlling when groups exit the Soul Cage. Use AoE slows and focus fire to kill adds quickly.
Bloodlust/Drums:
At the start of the fight to maximize DPS during the cleave phase when both bosses are stacked.
Demonic Inquisition loot table:
Type of Armor | Item | Loot type |
Cloth | Braided Torture Lash | Waist |
Crown of the Arcane Tempest | Head | |
Diabolic Helm | Head | |
Hood of Blind Absolution | Head | |
Mantle of Broken Spirits | Shoulder | |
Leather | Bonespur Studded Legwraps | Legs |
Demonbane Faceguard | Head | |
Fanged Slayer’s Helm | Head | |
Sinew-Stitched Wristguards | Wrist | |
Stormheart Headdress | Head | |
Xuen’s Helm | Head | |
Flesh-Raking Leggings | Legs | |
Helmet of the Skybreaker | Head | |
Pauldrons of the Gibbering Eye | Shoulder | |
Wildstalker Helmet | Head | |
Plate | Bonemeal-Crusted Armplates | Wrist |
Gravewarden Visage | Head | |
Radiant Lightbringer Crown | Head | |
Titanic Onslaught Greathelm | Head | |
Any | String of Extracted Incisors | Amulet |
Barbaric Mindslaver | Trinket | |
Cradle of Anguish | Trinket |
Harjatan
Harjatan is a single-phase boss fight focusing on add control, debuff management, and positioning. Key mechanics include managing Drenched stacks, handling Razorjaw Murlocs (prioritize Wavemenders), and avoiding Drenching Waters during Draw In. Tanks must swap at 4-5 stacks of Jagged Abrasion and face Harjatan toward the raid for Unchecked Rage. Use Bloodlust/Drums early for add clear or during high-damage phases. On Mythic, prioritize destroying blue aura Incubated Eggs to minimize Drenching Waters spawns.
Preferred Classes:
Tanks: Classes with strong defensive cooldowns and taunt management (e.g.,
Protection Paladin,
Blood Death Knight).
Healers: Classes with strong raid-wide healing and cooldowns (e.g.,
Restoration Druid,
Holy Priest).
DPS: Classes with strong AoE and interrupt capabilities (e.g.,
Frost Mage,
Demon Hunter,
Rogue).
Tips:
- General:
- Stack behind Harjatan to share damage from Unchecked Rage.
- Keep Drenched stacks low to reduce Frost damage taken.
- Prioritize killing Razorjaw Murlocs (especially Wavemenders) to minimize Drenched application.
Tanks:
- Swap at 4-5 stacks of Jagged Abrasion.
- Face Harjatan toward the raid for Unchecked Rage.
- Position Harjatan near murloc spawn points for quick add control.
DPS:
- Interrupt Watery Splash from Wavemenders.
- Kite Razorjaw Gladiators during Driven Assault.
- Avoid Drenching Waters during Draw In.
Healers:
- Focus on raid-wide healing during Unchecked Rage and Frosty Discharge.
- Use cooldowns during later Draw In phases when damage is higher.
Strategy:
- Positioning:
- Tank Harjatan near murloc spawn points or between them for quick add grouping.
- Stack the raid behind Harjatan for Unchecked Rage.
- Add Management:
- Kill Razorjaw Wavemenders first (top priority).
- Kite Razorjaw Gladiators away from the raid and face them away to avoid Splashy Cleave.
- Debuff Management:
- Players with Aqueous Burst must move to the edges of the room to drop Drenching Waters safely.
- Avoid Drenching Waters during Draw In by positioning pools on the sides of the room.
- Frigid Blows:
- After Draw In, hug the edges of the room to bait Drenching Waters spawns away from the raid.
- Avoid pools as they fly toward the boss.
- Cooldowns:
- Save raid and personal cooldowns for later Draw In phases, as they become progressively longer and more damaging.
Bloodlust/Drums:
At the start of the fight to maximize DPS on Harjatan and quickly clear the first wave of adds.
Harjatan loot table:
Type of Armor | Item | Loot type |
Cloth | Robe of Aqueous Command | Chest |
Ravenous Devotee’s Bracelets | Wrist | |
Gloves of the Arcane Tempest | Hands | |
Diabolic Gloves | Hands | |
Gloves of Blind Absolution | Hands | |
Leather | Dripping Arcfin Shoulderpads | Shoulder |
Glacier Walkers | Feet | |
Demonbane Gauntlets | Hands | |
Fanged Slayer’s Handguards | Hands | |
Stormheart Gloves | Hands | |
Xuen’s Gauntlets | Hands | |
Hauberk of Frozen Mist | Chest | |
Insulated Finpads | Feet | |
Grips of the Skybreaker | Hands | |
Wildstalker Gauntlets | Hands | |
Plate | Wave-Hammered Breastplate | Chest |
Shiversleet Waistguard | Waist | |
Gravewarden Handguards | Hands | |
Radiant Lightbringer Gauntlets | Hands | |
Titanic Onslaught Handguards | Hands | |
Any | Scaled Band of Servitude | Ring |
Charm of the Rising Tide | Trinket |
Sisters of the Moon
The Sisters of the Moon encounter in Tomb of Sargeras features three bosses—Huntress Kasparian, Captain Yathae Moonstrike, and Priestess Lunaspyre—who share a health pool but fight one at a time. The fight revolves around managing the Font of Elune, which alternates between light and dark phases, applying stacking debuffs (Lunar Suffusion and Umbra Suffusion) and empowering boss abilities like Glaive Storm and Embrace of the Eclipse. Key mechanics include dodging Twilight Glaive, clearing debuffs with Astral Purge, and focusing DPS on the Moontalon add to prevent Deathly Screech. Bloodlust is best used at the start or during critical phases like Embrace of the Eclipse. The fight requires strong coordination, positioning, and burst damage to succeed.
Preferred Classes:
Tanks: Classes with strong active mitigation (e.g.,
Protection Paladin,
Blood DK) to handle Moon Glaive and Lunar Fire.
Healers: Classes with strong spot healing and raid cooldowns (e.g.,
Holy Priest,
Restoration Shaman) to manage Rapid Shot, Moon Burn, and Lunar Strike.
DPS: High burst damage classes (e.g.,
Fire Mage,
Affliction Warlock) to quickly kill the Moontalon and break Embrace of the Eclipse shields.
Tips:
- Suffusion Management:
- Move to the opposite side of the room to clear Lunar Suffusion (arcane damage increase) or Umbra Suffusion (shadow damage increase) stacks.
- Trigger Astral Purge to remove debuffs like Moon Burn and Discorporate.
- Positioning:
- Avoid standing in the path of Twilight Glaive and Glaive Storm.
- Spread out during Lunar Beacon to avoid raid-wide damage.
- Add Control:
- Focus DPS on the Moontalon to prevent Deathly Screech from stacking.
- Empowered Phases:
- Stack for Incorporeal Shot to split damage.
- Burst DPS to break Embrace of the Eclipse shields.
Strategy:
- Phase 1: Huntress Kasparian (100%-70%)
- Tanks: Stand close to share Moon Glaive damage. Use active mitigation and taunt swap for Discorporate.
- DPS/Healers: Avoid Twilight Glaive and clear Moon Burn with Astral Purge.
- Ranged: Stay spread to avoid Twilight Volley overlapping with melee.
- Empowered Phase: Stack for Incorporeal Shot and split damage.
- Phase 2: Captain Yathae Moonstrike (70%-40%)
- Healers: Focus on healing Rapid Shot targets.
- DPS: Prioritize killing the Moontalon before Deathly Screech becomes lethal.
- Ranged: Avoid Twilight Volley zones.
- Empowered Phase: Burst DPS to break Embrace of the Eclipse shields and heal through raid-wide damage.
- Phase 3: Priestess Lunaspyre (40%-0%)
- Tanks: Swap to manage Lunar Fire stacks.
- DPS/Healers: Move away from the raid during Lunar Beacon to avoid Lunar Barrage.
- Empowered Phase: Dodge Glaive Storm while managing other mechanics.
Bloodlust/Drums:
At the start of the fight when all DPS cooldowns are available and movement is minimal.
Sisters of the Moon loot table:
Type of Armor | Item | Loot type |
Cloth | Shoulderpads of Whispering Twilight | Shoulder |
Slippers of Enduring Vigilance | Feet | |
Leather | Lunar-Wrath Headgear | Head |
Moonfire Stranglers | Hands | |
Mantle of Waning Radiance | Shoulder | |
Waistguard of Interminable Unity | Waist | |
Plate | Cuirass of Blinding Dawn | Chest |
Dusk-Crusher Handguards | Hands | |
Any | Yathae’s Thumb Ring | Ring |
Chalice of Moonlight | Trinket | |
Tarnished Sentinel Medallion | Trinket | |
Umbral Moonglaives | Trinket |
Mistress Sassz’ine
Mistress Sassz’ine is a three-phase boss in Tomb of Sargeras with mechanics focused on add management, positioning, and debuff control. In Phase 1, use Concealing Murk to block Slicing Tornadoes and remove Consuming Hunger with Thundering Shock. Phase 2 introduces Crashing Waves to dodge and Befouling Ink to counter Devouring Maw. Phase 3 combines mechanics from both phases, requiring quick boss burns while managing Consuming Hunger and Slicing Tornadoes. Use Bloodlust/Drums in Phase 3 for maximum damage output.
Preferred Classes:
Tanks: Classes with strong physical damage mitigation and taunt management (e.g.,
Protection Paladin,
Blood Death Knight).
Healers: Classes with strong raid-wide healing and dispels (e.g.,
Restoration Druid,
Holy Priest).
DPS: Classes with strong AoE, interrupts, and mobility (e.g.,
Demon Hunter,
Mage,
Rogue).
Tips:
- General:
- Use Concealing Murk to block Slicing Tornadoes.
- Avoid standing in Befouling Ink unless required for mechanics.
- Spread out for Hydra Shot to share damage.
Tanks:
- Taunt swap on Burden of Pain to avoid shared physical damage.
- Tank Abyss Stalkers to prevent them from spreading.
Healers:
- Focus on dispelling stuns from Thundering Shock.
- Use cooldowns during Devouring Maw and Consuming Hunger.
DPS:
- Kill Abyss Stalkers strategically to create gaps in Slicing Tornadoes.
- Interrupt Water Blast from Razorjaw Waverunners.
Strategy:
Phase 1 (100%-70% HP)
- Key Mechanics:
- Slicing Tornado: Use Concealing Murk to create gaps.
- Consuming Hunger: Stand in Thundering Shock to remove the debuff and spawn Razorjaw Waverunners.
- Hydra Shot: Spread damage by stacking between the boss and the marked player.
- Execution:
- Kill Abyss Stalkers as Slicing Tornadoes spawn.
- Debuffed players should stand in Thundering Shock; others avoid it.
- Interrupt and kill Razorjaw Waverunners quickly.
Phase 2 (70%-40% HP)
- Key Mechanics:
- Crashing Wave: Dodge the bubbling water line to avoid lethal damage.
- Befouling Ink: Avoid until Beckon Sarukel is cast.
- Devouring Maw: Three players must soak Befouling Ink and bring it to Sarukel to stop the pull-in effect.
- Execution:
- Group up to dodge Crashing Wave and spread for Hydra Shot.
- Assign three players to soak Befouling Ink and bring it to Sarukel.
Phase 3 (40%-0% HP)
- Key Mechanics:
- Combines mechanics from Phase 1 and 2.
- Consuming Hunger cannot be removed; healers must outheal the damage.
- Slicing Tornadoes and Crashing Waves must still be avoided.
- Execution:
- Focus on killing the boss quickly before mechanics overwhelm the raid.
- Use Bloodlust/Timewarp/Heroism in this phase if needed.
Bloodlust/Drums:
Phase 3 (40%-0% HP) when the boss is at her most dangerous and the raid needs to burn her down quickly.
Mistress Sassz’ine loot table:
Type of Armor | Item | Loot type |
Cloth | Hundred-Fathom Veil | Head |
Diabolic Leggings | Legs | |
Leggings of the Arcane Tempest | Legs | |
Leggings of Blind Absolution | Legs | |
Leather | Hide of the Abyssal Behemoth | Chest |
Stormheart Legguards | Legs | |
Demonbane Leggings | Legs | |
Fanged Slayer’s Legguards | Legs | |
Xuen’s Legguards | Legs | |
Azure Squallshaper’s Helm | Head | |
Wildstalker Leggings | Legs | |
Legguards of the Skybreaker | Legs | |
Plate | Iron Ballast Sabatons | Feet |
Radiant Lightbringer Greaves | Legs | |
Titanic Onslaught Greaves | Legs | |
Gravewarden Legplates | Legs | |
Any | Abyss Worm | Mount |
Shroud of the Drowned Adherent | Cloak | |
Terror From Below | Trinket | |
Vial of Ceaseless Toxins | Trinket | |
Sea Star of the Depthmother | Trinket | |
Leviathan’s Hunger | Trinket | |
Grimoire of the Abyssal Darkglare | Warlock pet customization |
The Desolate Host
The Desolate Host is a two-phase, two-realm encounter where players fight the Engine of Souls in the Corporeal Realm and Soul Queen Dejahna in the Spirit Realm. At 30% health, they merge into The Desolate Host, requiring players to split damage and avoid lethal abilities like Sundering Doom and Doomed Sundering. Key mechanics include managing Soulbind by meeting in a designated spot, controlling adds like Soul Residue, and interrupting Shattering Scream. Use Bloodlust at 30% to burn the boss before Torment stacks overwhelm the raid. Coordination, realm management, and add control are critical for success.
Preferred Classes:
Tanks: Classes with strong magic damage mitigation (e.g.,
Paladins,
Death Knights) are preferred for the Spirit Realm due to Crush Mind. Tanks with strong physical mitigation (e.g.,
Warriors,
Druids) are ideal for the Corporeal Realm.
Healers: Classes with strong raid-wide healing (e.g.,
Holy Priests,
Restoration Shamans) are valuable for handling Wailing Souls and Tormented Cries. Dispel capabilities (e.g.,
Paladins,
Monks) are also important for Spirit Chains.
DPS: Classes with strong AoE and cleave damage (e.g.,
Warlocks,
Mages,
Demon Hunters) are ideal for add control. Classes with interrupts (e.g.,
Rogues,
Shamans) are crucial for Shattering Scream.
Tips:
- Realm Management:
- Always have at least one player in each realm to avoid Quietus, which wipes the raid if one realm is empty.
- Pre-assign groups to each realm before the fight begins.
- Soulbind Mechanic:
- Players afflicted with Soulbind must meet at a predetermined location (e.g., the center of the room) to remove the debuff.
- Add Control:
- Prioritize killing Soul Residue adds in the Spirit Realm to minimize Soul Rot patches.
- Interrupt Shattering Scream to prevent unnecessary damage and debuff stacks.
- Phase Transition:
- Ensure all adds are dead before transitioning to Phase Two (30% health).
- Use Bloodlust/Timewarp/Heroism at the start of Phase Two to burn down The Desolate Host before Torment stacks overwhelm the raid.
Strategy:
Phase One (100%-30%):
- Corporeal Realm:
- Tank the Engine of Souls and use active mitigation for Bone Shards.
- Ranged players should bait Collapsing Fissures in low-traffic areas.
- Spread out to avoid extra bounces from Grasping Darkness.
- Spirit Realm:
- Tank the Soul Queen Dejahna and use magic damage reduction for Crush Mind.
- Kill Soul Residue adds quickly and avoid Soul Rot.
- Interrupt Shattering Scream and dispel Spirit Chains.
- Shared Mechanics:
- Players with Soulbind must meet at the designated location to remove the debuff.
- During Wailing Souls, most players should leave the Spirit
- Realm to avoid excessive damage.
Phase Two (30%-0%):
- The Desolate Host:
- Players in the Corporeal Realm must stand within 15 yards of The Desolate Host during Sundering Doom, while Spirit Realm players move away.
- Players in the Spirit Realm must stand within 15 yards during Doomed Sundering, while Corporeal Realm players move away.
- Healers should save cooldowns for high Torment stacks.
Bloodlust/Drums:
At the start of Phase Two (30% health) to burn down The Desolate Host before Torment stacks become unmanageable. This also helps kill the remaining adds and bosses quickly.
The Desolate Host loot table:
Type of Armor | Item | Loot type |
Cloth | Soul Queen’s Ceremonial Robes | Chest |
Leather | Etched Bone Waistband | Waist |
Gauntlets of Spiteful Haunting | Hands | |
Plate | Armet of the Rotten Mind | Head |
Grave-Dredged Pauldrons | Shoulder | |
Any | Locket of Splintered Souls | Amulet |
Demonbane Shroud | Cloak | |
Reliquary of the Damned | Trinket | |
Spectral Thurible | Trinket |
Maiden of Vigilance
The Maiden of Vigilance is a two-phase boss in Tomb of Sargeras requiring precise raid coordination. In Phase 1, players are split into Light and Fel Infusion groups, avoiding mismatched damage types and jumping into a central hole to handle Unstable Soul. Tanks must manage Hammers of Creation/Obliteration, while the raid dodges Remanence pools. In Phase 2, players soak matching Essence Fragments for buffs, break Titanic Bulwark, and interrupt Wrath of the Creators to avoid a wipe. Use Bloodlust early or during Phase 2 for maximum DPS, and adapt strategies for Heroic/Mythic difficulties, where mechanics like Fragment Burst and Spontaneous Fragmentation increase complexity.
Preferred Classes:
Tanks:
- Classes with strong damage reduction cooldowns (e.g.,
Protection Paladin,
Blood Death Knight) to solo Hammers.
- Classes with strong damage reduction cooldowns (e.g.,
Healers:
- Classes with strong raid-wide healing (e.g.,
Holy Priest,
Restoration Druid) to handle high raid damage in Phase 2.
- Classes with strong raid-wide healing (e.g.,
DPS:
- High burst damage classes (e.g.,
Fire Mage,
Destruction Warlock) to break Titanic Bulwark quickly.
- Classes with strong mobility (e.g.,
Havoc Demon Hunter,
Windwalker Monk) to handle Essence Fragments and Unstable Soul mechanics.
- High burst damage classes (e.g.,
Tips:
- Infusion Management:
- Split the raid into two groups (Light and Fel) and stay on your assigned side.
- Avoid standing near players with the opposite Infusion.
- Unstable Soul:
- Jump into the hole 1.5 seconds before the debuff expires.
- Face backward to ensure the knockback returns you to the platform.
- Essence Fragments:
- Soak orbs that match your Infusion type to gain Creator’s Grace (Light) or Demon’s Vigor (Fel) buffs.
- Avoid mismatched orbs to prevent triggering Unstable Soul.
- Phase 2:
- Focus on breaking Titanic Bulwark quickly and interrupt Wrath of the Creators to avoid raid wipe.
Strategy:
Phase 1:
- Infusion: Split into Light and Fel groups immediately after the debuff is applied.
- Hammers:
- Hammer of Creation (Holy damage): Light Infused tank takes it. Light Infused players can help split damage if needed.
- Hammer of Obliteration (Fire damage): Fel Infused tank takes it. Fel Infused players can help split damage if needed.
- Unstable Soul: Jump into the hole 1.5 seconds before the debuff expires.
- Avoid Remanence Pools: Move out of Light Remanence (Holy damage) and Fel Remanence (Fire damage) pools to avoid triggering Unstable Soul.
Phase 2:
- Blowback: Stay in your Phase 1 position to minimize stun duration.
- Essence Fragments:
- Soak matching orbs to gain damage/healing buffs.
- Avoid mismatched orbs to prevent Unstable Soul.
- Titanic Bulwark: Focus damage to break the shield quickly.
- Wrath of the Creators: Interrupt immediately after the shield is broken.
Subsequent Phase 1:
- Reapply Infusion and adjust positioning based on new debuffs.
- Repeat Phase 1 mechanics.
Bloodlust/Drums:
At the start of the fight to maximize DPS during the first Phase 1 when all cooldowns are available.
Maiden of Vigilance loot table:
Type of Armor | Item | Loot type |
Cloth | Leggings of Divine Portents | Legs |
Strife-Riddled Cinch | Waist | |
Diabolic Robe | Chest | |
Robes of Blind Absolution | Chest | |
Robes of the Arcane Tempest | Chest | |
Leather | Gloves of Wayward Compulsions | Hands |
Stormheart Tunic | Chest | |
Fanged Slayer’s Chestguard | Chest | |
Xuen’s Tunic | Chest | |
Demonbane Harness | Chest | |
Crown of Discarded Hope | Head | |
Wildstalker Chestguard | Chest | |
Harness of the Skybreaker | Chest | |
Plate | Steadfast Purifier’s Warboots | Feet |
Gravewarden Chestplate | Chest | |
Radiant Lightbringer Breastplate | Chest | |
Titanic Onslaught Breastplate | Chest | |
Any | Hammer of Vigilance | 1H Mace |
Band of Rescinded Truths | Ring | |
Engine of Eradication | Trinket | |
Recompiled Guardian Module | Trinket |
Fallen Avatar
The Fallen Avatar is a two-phase boss in Tomb of Sargeras. In Phase 1, the raid must delay the boss’s energy gain by positioning the Maiden of Valor in Containment Pylon beams while managing mechanics like Rupture Realities, Unbound Chaos, and Shadowy Blades. Phase 2 is a race to kill the boss as he destroys the platform, with key mechanics like Dark Mark and Sear requiring careful positioning and healing. Use Bloodlust at the start to maximize Phase 1 damage. Difficulty changes include Touch of Sargeras (Heroic) and Tainted Matrix (Mythic), adding complexity to energy management and platform survival.
Preferred Classes:
Tanks: Classes with strong active mitigation and mobility (e.g.,
Protection Paladin,
Blood Death Knight).
Healers: Classes with strong AoE healing and cooldowns (e.g.,
Restoration Druid,
Holy Priest).
DPS: Classes with high single-target damage and mobility (e.g.,
Fire Mage,
Affliction Warlock,
Assassination Rogue).
Tips:
- Phase 1:
- Position the Maiden of Valor in Containment Pylon beams to prevent the boss from gaining energy.
- Only damage the Maiden when she casts Cleansing Protocol.
- Tanks must swap after two stacks of Desolate.
- Move away from the boss during Rupture Realities.
- Avoid Shadowy Blades and manage Unbound Chaos by constantly moving.
- Phase 2:
- Position the boss in corners to minimize platform destruction during Rupture Realities.
- Spread evenly for Dark Mark to share damage.
- Use healing cooldowns during Rupture Realities to counter Sear damage.
- Avoid Black Winds (Heroic/Mythic) and soak Felflame Comets (Mythic).
Strategy:
- Phase 1:
Tanks: Manage Maiden positioning and swap for Desolate.
Healers: Focus on raid healing during Unbound Chaos and Rupture Realities.
DPS: Prioritize boss damage, only switching to Maiden during Cleansing Protocol.
- Phase 2:
Tanks: Position the boss in corners and manage Desolate stacks.
Healers: Use cooldowns during Rupture Realities and heal through Sear.
DPS: Focus on boss damage while avoiding mechanics like Dark Mark and Black Winds.
Bloodlust/Drums:
At the start of the fight during Phase 1.
Fallen Avatar loot table:
Type of Armor | Item | Loot type |
Cloth | Blackened Mask of Disgrace | Head |
Diabolic Mantle | Shoulder | |
Mantle of Blind Absolution | Shoulder | |
Mantle of the Arcane Tempest | Shoulder | |
Oathbreaker’s Cuffs | Wrist | |
Leather | Bracers of Rippling Darkness | Wrist |
Demonbane Shoulderpads | Shoulder | |
Fanged Slayer’s Shoulderpads | Shoulder | |
Felscape Pathfinders | Feet | |
Stormheart Mantle | Shoulder | |
Xuen’s Shoulderguards | Shoulder | |
Legguards of Siphoned Power | Legs | |
Pauldrons of the Skybreaker | Shoulder | |
Wildstalker Spaulders | Shoulder | |
Plate | Gravewarden Pauldrons | Shoulder |
Groundshatter Gauntlets | Hands | |
Radiant Lightbringer Shoulderguards | Shoulder | |
Titanic Onslaught Pauldrons | Shoulder | |
Any | Cape of Mindless Fury | Cloak |
Archive of Faith | Trinket |
Kil’jaeden
Kil’jaeden is the final boss of the Tomb of Sargeras raid, featuring three phases and two intermissions. Key mechanics include soaking Armageddon meteors, managing Felclaws stacks, avoiding knockbacks from Rupturing Singularity, and using Tear Rifts to survive Darkness of a Thousand Souls in Phase Three. Tanks must taunt swap, healers prioritize raid-wide damage, and DPS focus on cleaving adds and kiting Flaming Orb (Heroic+). Use Bloodlust/Drums in Phase Three for maximum DPS. Heroic and Mythic difficulties add mechanics like Shadow Reflection adds and Hopeless Reflections, requiring precise coordination and positioning.
Preferred Classes:
Tanks: Classes with strong damage mitigation and mobility (e.g.,
Protection Paladin,
Blood DK).
Healers: Classes with strong raid-wide healing and cooldowns (e.g.,
Holy Priest,
Restoration Shaman).
DPS: Classes with high burst damage, cleave, and mobility (e.g.,
Fire Mage,
Demon Hunter,
Rogue).
Tips:
- Phase One (100%-80% HP):
- Tanks must taunt swap at 5 stacks of Felclaws.
- Soak Armageddon Rain meteors to avoid raid-wide damage.
- Stand near Rupturing Singularity orbs to avoid being knocked off the platform.
- Avoid stacking Armageddon DoTs by rotating soak assignments.
- Intermission One (80%-40% HP):
- Stack to split damage from Focused Dreadflame.
- Spread out for Bursting Dreadflame to avoid splash damage.
- Continue soaking Armageddon Rain meteors.
- Phase Two (80%-40% HP):
- Stack Shadow Reflection: Erupting adds under the boss for cleave.
- Kill adds quickly to minimize Erupting Dreadflame damage.
- Maintain positioning for Rupturing Singularity and Armageddon.
- Intermission Two (40%-0% HP):
- Find Illidan to gain Sightless Gaze and reveal Shadowsoul adds.
- Stay within 8 yards of healers due to Deceiver’s Veil.
- Use crowd control and grips to manage Shadowsoul adds.
- Phase Three (40%-0% HP):
- Use Tear Rift portals to avoid Darkness of a Thousand Souls.
- Avoid Demonic Obelisk beams to prevent knockbacks.
- Kite Flaming Orb (Heroic+) towards rifts to minimize fire patches.
Strategy:
Tanks:
- Manage Felclaws stacks and taunt swaps.
- Soak Armageddon Hail with damage reduction cooldowns.
- Position Kil’jaeden correctly for Rupturing Singularity.
Healers:
- Prioritize healing players with Armageddon DoTs.
- Use cooldowns during Darkness of a Thousand Souls.
- Heal Hopeless Reflections (Mythic) to gain Lingering Hope.
DPS:
- Focus on cleaving Shadow Reflection adds.
- Soak Armageddon Rain meteors when assigned.
- Kite Flaming Orb (Heroic+) and avoid mechanics.
Bloodlust/Drums:
At the start of Phase Three to maximize DPS during the final burn phase. This is when Kil’jaeden is most vulnerable, and the raid needs to push through his high-damage mechanics quickly.
Kil’jaeden loot table:
Type of Armor | Item | Loot type |
Cloth | Gloves of Furtive Oppression | Hands |
Leather | Shadow-Scarred Headcover | Head |
Waistguard of Profane Duplicity | Waist | |
Star-Stalker Treads | Feet | |
Vicegrip of the Unrepentant | Hands | |
Plate | Greaves of Impure Midnight | Legs |
Soul-Render’s Greatbelt | Waist | |
Any | Seal of the Second Duumvirate | Ring |
Shifting Cosmic Sliver | Trinket | |
Specter of Betrayal | Trinket | |
The Deceiver’s Grand Design | Trinket | |
Tome of Unraveling Sanity | Trinket |
Tomb of Sargeras Achievements List
Achievement | Requirement |
Chamber of the Avatar | Defeat bosses in the ancient vault beneath the Tomb of Sargeras. |
The Gates of Hell | Kill bosses near the entrance to the Tomb of Sargeras. |
Wailing Halls | Slay bosses in the lower levels of the Tomb of Sargeras. |
Tomb of Sargeras Guild Run | Defeat all bosses of Tomb of Sargeras on Normal difficulty or higher, while in a guild group. |
Deceiver’s Fall | Kill Kil’jaeden in the Tomb of Sargeras. |
Ahead of the Curve: Kil’jaeden | Slay Kil’jaeden on Heroic difficulty or higher, before the opening of Antorus, the Burning Throne. |
Cutting Edge: Kil’jaeden | Defeat Kil’jaeden on Mythic difficulty, before the opening of Antorus, the Burning Throne. |
Mythic: Kil’jaeden | Kill Kil’jaeden on Mythic difficulty. |
Mythic: Kil’jaeden Guild Run | Slay Kil’jaeden on Mythic difficulty, while in a guild group. |
Realm First! Kil’jaeden | First guild on the realm to defeat Kil’jaeden on Mythic difficulty while in a guild group. |
Mythic: Demonic Inquisition | Defeat Demonic Inquisition on Mythic difficulty. |
Mythic: Fallen Avatar | Kill the Fallen Avatar on Mythic difficulty. |
Mythic: Goroth | Slay Goroth on Mythic difficulty. |
Mythic: Harjatan | Defeat Harjatan on Mythic difficulty. |
Mythic: Maiden of Vigilance | Kill the Maiden of Vigilance on Mythic difficulty. |
Mythic: Mistress Sassz’ine | Slay Mistress Sassz’ine on Mythic difficulty. |
Mythic: Sisters of the Moon | Defeat Sisters of the Moon on Mythic difficulty. |
Mythic: The Desolate Host | Kill the Desolate Host on Mythic difficulty. |
Retro Trend | Collect any class armor set from the Tomb of Sargeras. |
Glory of the Tomb Raider | Complete the Tomb of Sargeras raid achievements listed below. |
Bingo! | Slay the Fallen Avatar without breaking any floor segments in the following patterns on Normal difficulty or higher. |
Dark Souls | Defeat Kil’jaeden without any Shadowsouls finishing a cast of Destabilized Shadowsoul on Normal difficulty or higher. |
Fel Turkey! | Destroy 30 Infernal Spikes with Shattering Stars and then defeat Goroth on Normal difficulty or higher. |
Five Course Seafood Buffet | Kill Mistress Sass’zine after feeding the following items to Sarukel on Normal difficulty or higher. |
Grand Fin-ale | Summon Elder Murk-Eye using a Mrgrglhjorn, then defeat him and Harjatan on Normal difficulty or higher. |
Great Soul, Great Purpose | Slay the Desolate Host while keeping the Diminishing Soul from perishing on Normal difficulty or higher. |
Grin and Bear It | Defeat the Demonic Inquisition while every party member is at maximum Torment on Normal difficulty or higher. |
Sky Walker | Kill the Maiden of Vigilance having captured every Titanic Anomaly on Normal difficulty or higher. |
Wax On, Wax Off | Slay a Waxing Twilight Soul and then defeat the Sisters of the Moon on Normal difficulty or higher. |