Mogu’shan Vaults Raid Guide: Entrance, Rewards, Bosses

Mogushan Vaults Guide

Mogu’shan Vaults, the first raid in World of Warcraft: Mists of Pandaria, was released on September 25, 2012. It remains a great place to farm unique transmogs, mounts, and achievements in The War Within. This ancient titan vault in Kun-Lai Summit has six bosses, each with their own challenges and rewards.

icon This guide will explore:

icon Whether you’re seeking to farm transmogs, mounts, or test your skills, this guide will help you make the most of Mogu’shan Vaults in WoW.

Mogu’shan Vaults Entrance and Subregions

Entrance and Subregions

Mogu’shan Vaults is in the Kun-Lai Summit zone in World of Warcraft: Mists of Pandaria. To get there, travel to Kun-Lai Summit in Pandaria. The easiest way is to take the flight path to One Keg or Temple of the White Tiger and head northeast toward the Mogu’shan Terrace.

The raid entrance is at 74.0, 17.5, up a long staircase guarded by Mogu statues. Just walk through the giant doors to enter the vault and start your raid.

Inside, you’ll progress through different chambers as you defeat each boss in order.

icon Mogu’shan Vaults has the following sections:

Each area has its own challenges and bosses, which we’ll cover next.

Mogu’shan Vaults Bosses Overview

Bosses Overview

Mogu’shan Vaults is an ancient titan vault in World of Warcraft: Mists of Pandaria, where players battle the remnants of the Mogu empire. The raid has six bosses, each testing different skills—from coordinated group tactics to fast reflexes.

You start with The Stone Guard, a trio of stone dogs that must be tanked carefully. Next is Feng the Accursed, a sorcerer who shifts between deadly elemental magic. Gara’jal the Spiritbinder forces players to split between two realms, while The Spirit Kings resurrect four ancient warlords with unique mechanics.

The final challenges are Elegon, a celestial dragon with a complex energy-draining fight, and Will of the Emperor, a massive battle against twin Mogu rulers and their endless armies.

icon Below, we’ll break down each boss fight and their loot.

Can You Solo Mogu’shan Vaults in The War Within?

Can You Solo in The War Within

Soloing Mogu’shan Vaults in Retail WoW is a fast way to farm transmog, mounts, and pets from Mists of Pandaria. The raid is easy for high-level characters, but a few bosses have mechanics worth knowing. This guide covers the best loot, quick strategies, and how to avoid wasting time.

General Tips:

  • Recommended Level: 60+ (The War Within characters will obliterate it).
  • Difficulty: Easily soloable on Normal, Heroic, and even Raid Finder (if you can queue alone).
  • Speed: Use movement abilities (DH glide, Mage blink) to save time.
  • Problem Bosses: Only Elegon and Spirit Kings have slight mechanics—just burst them.

icon Loot & Mount:

  • Mount Drop: Astral Cloud Serpent (Elegon, ~1% drop rate).
  • Transmog: Tier 14 sets (Warrior, Paladin, Hunter, etc.).
  • Pets: Sunfur Panda (from trash mobs).

The Stone Guard

The Stone Guard

The Stone Guard is a single-phase fight with 4 Quilen Guardians (3 in 10-man) sharing a health pool. Guardians gain energy when near each other; at 100 energy, they Overload, dealing heavy raid damage unless the raid is protected by their matching Petrification debuff (90% reduction). Control energy by keeping the petrifying Guardian close to one other Guardian while avoiding unintended Overloads. Dodge mechanics like Amethyst Pools, Cobalt Mines, and manage Jasper Chains with a buddy system. Use Bloodlust at the start for maximum DPS. Heroic adds tile-energizing for a damage buff.

icon Preferred Classes:
  • Tanks: Any, but must coordinate taunts for positioning.
  • DPS:
    • Strong cleave/AoE (e.g., Warrior Arms Arms Warrior, Rogue Rogue).
    • Multi-DoT classes (Warlock Warlocks, Priest Shadow Shadow Priests, Druid Balance Balance Druids).
  • Healers: Strong raid healers (e.g., Shaman Restoration Restoration Shaman, Priest Holy Holy Priest) due to frequent AoE damage.
Tips:
  • Positioning:
    • Keep the petrifying Guardian near one other Guardian to feed energy.
    • Rotate which Guardian is paired to avoid unintended Overloads.
  • Avoidables:
  • Petrification:
    • Overloads must break Petrification before it paralyzes the raid.
    • Watch for slowing movement speed as stacks increase.
icon Strategy:
  • Energy Management:
    • Tanks must taunt-swap Guardians to control proximity (every ~20 sec).
    • Always pair the petrifying Guardian with the lowest-energy Guardian.
  • Heroic Mode:
    • Click crystals to gain debuffs, then step on tiles to buff raid damage/Spirit (Energized Tiles).
    • Reset tiles at 75% and 40% boss health.
icon Bloodlust/Drums:

Optimal Timing: Start of the fight (to maximize potions/CDs).

iconThe Stone Guard loot table:
Type of Armor Item Loot type
Cloth Claws of Amethyst Hands
Jade Dust Leggings Legs
Ruby-Linked Girdle Waist
Leather Stoneflesh Leggings Legs
Stonebound Cinch Waist
Mail Stonefang Chestguard Chest
Sixteen-Fanged Crown Head
Stonemaw Armguards Wrist
Plate Jasper Clawfeet Feet
Heavenly Jade Greatboots Feet
Star-Stealer Waistguard Waist
Any Beads of the Mogu’shi Amulet
Stoneclaw Battle Pet
Cape of Three Lanterns Cloak
Dagger of the Seven Stars Dagger

Feng the Accursed

Feng the Accursed

Feng the Accursed is a three-phase boss (four in Heroic) that cycles through spirits (Fist, Spear, Staff, and Shield in Heroic), each with unique mechanics. Tanks must manage stacking debuffs (swap at 2 stacks) and use special abilities (Nullification Barrier to block magic, Shroud of Reversal to mimic boss spells). Key mechanics include dodging Lightning Fists, controlling Wildfire patches, and stacking/spreading for Arcane Resonance/Velocity. Use Bloodlust in Phase 2 (Normal) or early in Heroic to skip high-damage mechanics. Heroic adds a Shield phase with adds that must be killed before they heal the boss.

icon Preferred Classes:
  • Tanks: Classes with strong active mitigation (e.g., Paladin Protection Paladin, Warrior Protection Warrior) to handle debuffs.
  • Healers: High raid-healing output (e.g., Priest Holy Holy Priest, Shaman Restoration Resto Shaman) for Phase 3 and Heroic Shield phase.
  • DPS:
    • Melee: Strong single-target (e.g., Rogue Rogue, Warrior Fury Fury Warrior) for consistent damage during Epicenter.
    • Ranged: Mobility-focused (e.g., Hunter Hunter, Mage Mage) to handle Wildfire/Arcane Resonance.
Tips:
icon Strategy:
  • Heroic Mode:
    • Phase Order: Staff → Fist → Shield → Spear (prioritize hardest phases early).
    • Shield Phase: Stack raid to cleave Soul Fragments; use Nullification Barrier on the shield to despawn adds.
  • Tank Coordination: Swap at 2 stacks of debuffs; use Shroud to mimic abilities (e.g., Lightning Fists for stuns).
icon Bloodlust/Drums:

Phase 1 (Staff) or Phase 2 (Fist) to mitigate high early damage

iconFeng the Accursed loot table:
Type of Armor Item Loot type
Cloth Imperial Ghostbinder’s Robes Chest
Leather Hood of Cursed Dreams Head
Tomb Raider’s Girdle Waist
Mail Wildfire Worldwalkers Feet
Chain of Shadow Waist
Plate Nullification Greathelm Head
Legplates of Sagacious Shadows Legs
Bracers of Six Oxen Wrist
Any Amulet of Seven Curses Amulet
Plans: Bloodforged Warfists Blacksmithing Plans
Plans: Gauntlets of Battle Command Blacksmithing Plans
Plans: Gauntlets of Unbound Devotion Blacksmithing Plans
Plans: Ornate Battleplate of the Master Blacksmithing Plans
Plans: Unyielding Bloodplate Blacksmithing Plans
Plans: Chestplate of Limitless Faith Blacksmithing Plans
Arrow Breaking Windcloak Cloak
Cloak of Peacock Feathers Cloak
Pattern: Murderer’s Gloves Leatherworking Pattern
Pattern: Chestguard of Nemeses Leatherworking Pattern
Pattern: Fists of Lightning Leatherworking Pattern
Pattern: Raiment of Blood and Bone Leatherworking Pattern
Pattern: Liferuned Leather Gloves Leatherworking Pattern
Pattern: Nightfire Robe Leatherworking Pattern
Pattern: Raven Lord’s Gloves Leatherworking Pattern
Pattern: Stormbreaker Chestguard Leatherworking Pattern
Fan of Fiery Winds Off-hand Frill
Feng’s Ring of Dreams Ring
Feng’s Seal of Binding Ring
Pattern: Robe of Eternal Rule Tailoring Pattern
Pattern: Touch of the Light Tailoring Pattern
Pattern: Legacy of the Emperor Tailoring Pattern
Pattern: Imperial Silk Gloves Tailoring Pattern

Gara’jal the Spiritbinder

Gara'jal the Spiritbinder

Gara’jal is a single-phase fight split between the Normal World (boss) and Spirit World (adds). Players enter the Spirit World via Spirit Totems to kill adds and reduce raid damage, while Voodoo Dolls force shared damage among 2-3 players (including the tank). At 20% HP, the boss enrages, stopping totem spawns and escalating damage—use Bloodlust here. Tanks must handle Shadowy Attacks (blockable by Warriors) and Banishment to kill adds in the Spirit World. Assign dedicated teams for Spirit World rotations to manage adds and healer mana.

icon Preferred Classes:
  • Tanks:
    • Warrior Protection Warriors (best for Shield Block mitigating Shadowy Attacks) and Monk Brewmaster Monks (Stagger works oddly well).
    • Avoid Death Knight Blood DKs/ Paladin Protection Paladins/ Druid Guardian Druids (less reliable mitigation for Shadowy Attacks).
  • DPS:
    • AoE/Multi-DoT classes (e.g., Warlock Warlocks, Priest Shadow Shadow Priests) for Spirit World adds.
    • Single-target DPS stay in Normal World (e.g., Rogue Rogues, Hunter Hunters).
  • Healers: All can work, but rotations into Spirit World are critical for mana regeneration.
Tips:
  • Spirit World Priority:
    • Kill Shadowy Minions ASAP to reduce raid damage.
    • Healers must top off players to enable Return Soul (exit button).
  • Voodoo Dolls:
    • Use personal/raid cooldowns if health drops low.
    • Tanks should time active mitigation for Shadowy Attacks (every 8s).
  • Totem Management:
    • Pre-assign groups to enter Spirit World (rotate healers for mana).
    • Backup players needed due to Voodoo Dolls RNG.
  • Frenzy (20% HP):
    • Save Bloodlust/heroism for this phase.
    • Stack raid cooldowns for survival.
icon Strategy:
  • Normal World:
    • Focus boss DPS; off-tank taunts when main tank is Banished.
    • Healers prioritize Voodoo Doll targets (high damage intake).
  • Spirit World:
    • DPS: Burst down adds; some may leave early after refreshing Spiritual Innervation (haste/resource buff).
    • Healers: Top players quickly, then spam heals for mana regen.
  • Heroic Differences:
    • Frail Soul: Prevents re-entering Spirit World for 30s (assign backup teams).
    • Tanks face 3 Severers of Souls (DPS should assist if needed).
icon Bloodlust/Drums:

Optimal Timing: At 20% HP (Frenzy phase).

iconGara’jal loot table:
Type of Armor Item Loot type
Cloth Sandals of the Severed Soul Feet
Shadowsummoner Spaulders Shoulder
Leather Spaulders of the Divided Mind Shoulder
Netherrealm Shoulderpads Shoulder
Mail Leggings of Imprisoned Will Legs
Fetters of Death Waist
Plate Sollerets of Spirit Splitting Feet
Bindings of Ancient Spirits Wrist
Bonded Soul Bracers Wrist
Any Soulgrasp Choker Amulet
Wayward Spirit Battle Pet
Plans: Gauntlets of Unbound Devotion Blacksmithing Plans
Plans: Unyielding Bloodplate Blacksmithing Plans
Plans: Chestplate of Limitless Faith Blacksmithing Plans
Plans: Bloodforged Warfists Blacksmithing Plans
Plans: Ornate Battleplate of the Master Blacksmithing Plans
Plans: Gauntlets of Battle Command Blacksmithing Plans
Gara’kal, Fist of the Spiritbinder Fist Weapon
Pattern: Chestguard of Nemeses Leatherworking Pattern
Pattern: Raiment of Blood and Bone Leatherworking Pattern
Pattern: Murderer’s Gloves Leatherworking Pattern
Pattern: Stormbreaker Chestguard Leatherworking Pattern
Pattern: Liferuned Leather Gloves Leatherworking Pattern
Pattern: Fists of Lightning Leatherworking Pattern
Pattern: Nightfire Robe Leatherworking Pattern
Pattern: Raven Lord’s Gloves Leatherworking Pattern
Circuit of the Frail Soul Ring
Eye of the Ancient Spirit Shield
Pattern: Imperial Silk Gloves Tailoring Pattern
Pattern: Robe of Eternal Rule Tailoring Pattern
Pattern: Legacy of the Emperor Tailoring Pattern
Pattern: Touch of the Light Tailoring Pattern

The Spirit Kings

The Spirit Kings

The Spirit Kings is a sequential council fight against four bosses (Qiang, Subetai, Zian, Meng), each leaving behind a retained ability. Key mechanics include dodging Flanking Orders, spreading for Pillage, kiting Undying Shadows, and managing Maddening Shout by stacking/AoE-breaking. Heroic mode adds overlapping bosses at 30% health and deadly shields (stop DPS/dispel!). Use Bloodlust early for a clean burn or late for Meng’s insanity phase. Prioritize positioning, interrupts, and dispels to survive escalating mechanics.

icon Preferred Classes:
  • Tanks: High-mobility tanks (e.g., Monk Brewmaster Monk, Druid Guardian Druid) to handle frontal attacks and positioning.
  • Healers: Strong AoE healers (Priest Holy Holy Priest, Druid Restoration Resto Druid) for raid-wide damage.
  • DPS:
Tips:
icon Strategy:
icon Bloodlust/Drums:

During Meng (hardest phase) to shorten high-insanity periods.

iconThe Spirit Kings loot table:
Type of Armor Item Loot type
Cloth Undying Shadow Grips Hands
Hood of Blind Eyes Head
Leather Bracers of Violent Meditation Wrist
Bracers of Dark Thoughts Wrist
Mail Meng’s Treads of Insanity Feet
Subetai’s Pillaging Leggings Legs
Plate Breastplate of the Kings’ Guard Chest
Shoulderguards of the Unflanked Shoulder
Girdle of Delirious Visions Waist
Any Amulet of the Hidden Kings Amulet
Zian’s Choker of Coalesced Shadow Amulet
Plans: Unyielding Bloodplate Blacksmithing Plans
Plans: Gauntlets of Unbound Devotion Blacksmithing Plans
Plans: Gauntlets of Battle Command Blacksmithing Plans
Plans: Bloodforged Warfists Blacksmithing Plans
Plans: Chestplate of Limitless Faith Blacksmithing Plans
Mindshard Drape Cloak
Pattern: Nightfire Robe Leatherworking Pattern
Pattern: Raiment of Blood and Bone Leatherworking Pattern
Pattern: Stormbreaker Chestguard Leatherworking Pattern
Pattern: Fists of Lightning Leatherworking Pattern
Pattern: Chestguard of Nemeses Leatherworking Pattern
Pattern: Raven Lord’s Gloves Leatherworking Pattern
Pattern: Murderer’s Gloves Leatherworking Pattern
Screaming Tiger, Qiang’s Unbreakable Polearm Polearm
Steelskin, Qiang’s Impervious Shield Shield
Pattern: Touch of the Light Tailoring Pattern
Pattern: Imperial Silk Gloves Tailoring Pattern
Pattern: Legacy of the Emperor Tailoring Pattern
Pattern: Robe of Eternal Rule Tailoring Pattern

Elegon

Elegon

The Elegon encounter in Mogu’shan Vaults is a complex, multi-phase fight that tests your raid’s coordination, positioning, and DPS capabilities. The fight consists of three main stages that repeat in a cycle, with each stage introducing unique mechanics and challenges. The room is divided into an Inner Ring and an Outer Ring, each with specific roles during different phases of the fight. The Inner Ring provides a damage and healing boost but also applies a stacking debuff that increases damage taken. The Outer Ring is a safe zone used for resetting debuffs and managing certain fight mechanics.

icon Preferred Classes:
  • Tanks: At least two tanks are required, with one tanking Elegon and the other handling adds like the Celestial Protectors. In Heroic mode, three tanks may be necessary to manage the increased complexity and damage output.
  • Healers: The number of healers depends on the raid size and difficulty. Typically, 2 healers are sufficient for 10-man raids, while 5-6 healers are needed for 25-man raids. Healers must be prepared to handle significant raid-wide damage, especially during transitions between stages.
  • DPS: A mix of ranged and melee DPS is ideal. Ranged DPS should focus on quickly switching targets and managing adds, while melee DPS should prioritize Elegon and the Celestial Protectors. Classes with strong AoE capabilities are particularly useful during Stage Two.
Tips:
  • Positioning: Ranged DPS and healers should stack near the edge of the Inner Ring to easily reset their Overcharged debuff. Melee DPS and tanks should be positioned to quickly switch targets and move out of the Inner Ring when necessary.
  • Debuff Management: All raid members must regularly reset their Overcharged debuff by briefly leaving the Inner Ring. This is crucial to avoid taking excessive damage, especially during high-damage phases.
  • Add Control: Celestial Protectors should be tanked within the Inner Ring but killed in the Outer Ring to minimize the damage from Total Annihilation. Energy Charges in Stage Two must be prioritized and killed quickly to prevent them from reaching their destination.
  • Communication: Clear communication is essential for coordinating movements, add control, and debuff resets. Assign specific tasks to raid members, such as interrupting casts or soaking damage from Total Annihilation.
icon Strategy:
  • Stage One: Focus on DPSing Elegon while managing the Celestial Protectors. Tanks should face Elegon away from the raid to avoid Cleansing Breath damage. Healers must dispel Closed Circuit and be prepared for the raid-wide damage from Total Annihilation.
  • Stage Two: Prioritize killing Energy Charges to increase Elegon‘s damage taken. Use AoE abilities to quickly eliminate the charges and maximize DPS on Elegon during Draw Power.
  • Stage Three: Split the raid into groups to efficiently kill the Empyreal Focuses. Avoid Energy Conduits and dodge Energy Cascades. Tanks should pick up Cosmic Sparks and healers must focus on raid-wide healing.
icon Bloodlust/Drums:

It should be used after the second cycle, when Elegon is taking the most increased damage.

iconElegon loot table:
Type of Armor Item Loot type
Cloth Galaxyfire Girdle Waist
Orbital Belt Waist
Leather Chestguard of Total Annihilation Chest
Phasewalker Striders Feet
Mail Shoulders of Empyreal Focus Shoulder
Plate Starcrusher Gauntlets Hands
Crown of Keening Stars Head
Any Elegion, the Fanged Crescent 1H Axe
Starshatter 2H Sword
Celestial Gift Battle Pet
Reins of the Astral Cloud Serpent Mount
Band of Bursting Novas Ring
Light of the Cosmos Trinket
Vial of Dragon’s Blood Trinket
Bottle of Infinite Stars Trinket
Torch of the Celestial Spark Wand

Will of the Emperor

Will of the Emperor

The Will of the Emperor in Mogu’shan Vaults is a two-phase fight: first, manage waves of adds (prioritize Courage > Strength > Rage), then duel two bosses (Jan-xi & Qin-xi) while adds keep spawning. Avoid their Devastating Combos (dodge directional attacks) and exploit Opportunistic Strike for extra damage. Use Bloodlust/Drums during Titan Gas phases for maximum DPS. Heroic mode adds Titan Sparks, requiring immunity classes to safely detonate them. Success hinges on add control, boss mechanics awareness, and coordinated cooldowns.

icon Preferred Classes:
  • Tanks: High-mobility classes (e.g., Warrior Protection Warriors, Druid Guardian Druids) to dodge Devastating Combos.
  • DPS:
    • Melee: Rogue Rogues/ Hunter Hunters for mobility to avoid boss mechanics.
    • Ranged: Mage Mages/ Warlock Warlocks for burst AoE on adds.
  • Healers: Strong raid healers (e.g., Druid Restoration Resto Druids, Priest Holy Holy Priests) for Titan Gas phases.
Tips:
  • Phase 1:
    • Courage adds: Attack from behind; slow/kill quickly to prevent tank debuffs.
    • Strength adds: Nuke fast to avoid escalating stun radii.
    • Rage adds: Kite/stun until DPS can cleave them.
  • Phase 2:
    • Boss positioning: Keep bosses 60+ yards apart to avoid overlapping Devastating Arcs.
    • Avoid Combos: Learn animations (weapon stance indicates attack direction).
    • Titan Gas: Save raid/defensive cooldowns for this phase.
icon Strategy:
  • Add Priority: Courage > Strength > Rage.
  • Boss Mechanics:
    • Tanks must sidestep Devastating Arcs and stay 13–15 yards away to avoid Stomp.
    • Ranged/healers form a triangle with bosses to stay safe.
  • Heroic Mode:
    • Titan Sparks: Have immunity players detonate them away from bosses/adds.
    • Crowd-control early Rage adds to cluster Sparks for efficient detonation.
icon Bloodlust/Drums:

Optimal Timing: During Phase 2 Titan Gas, when:

  • Raid damage buff is active (+25% melee damage).
  • No new adds spawn (first 20 sec of Titan Gas).
  • Bosses are vulnerable to burst DPS.
iconWill of the Emperor loot table:
Type of Armor Item Loot type
Cloth Hood of Focused Energy Head
Leather Crown of Opportunistic Strikes Head
Magnetized Leggings Legs
Mail Enameled Grips of Solemnity Hands
Grips of Terra Cotta Hands
Dreadeye Gaze Head
Plate Chestguard of Eternal Vigilance Chest
Jang-xi’s Devastating Legplates Legs
Spaulders of the Emperor’s Rage Shoulder
Any Tihan, Scepter of the Sleeping Emperor 1H Mace
Worldwaker Cabochon Amulet
Mogu Statue Battle Pet
Plans: Unyielding Bloodplate Blacksmithing Plans
Plans: Ornate Battleplate of the Master Blacksmithing Plans
Plans: Chestplate of Limitless Faith Blacksmithing Plans
Plans: Gauntlets of Battle Command Blacksmithing Plans
Plans: Gauntlets of Unbound Devotion Blacksmithing Plans
Plans: Bloodforged Warfists Blacksmithing Plans
Fang Kung, Spark of Titans Bow
Illusion: Colossus Illusion
Pattern: Raven Lord’s Gloves Leatherworking Pattern
Pattern: Liferuned Leather Gloves Leatherworking Pattern
Pattern: Raiment of Blood and Bone Leatherworking Pattern
Pattern: Chestguard of Nemeses Leatherworking Pattern
Pattern: Touch of the Light Tailoring Pattern
Lei Shen’s Final Orders Trinket
Qin-xi’s Polarizing Seal Trinket

Mogu’shan Vaults Achievements List

Achievement Requirement
Guardians of Mogu’shan Defeat the first three bosses.
The Vault of Mysteries Defeat the final three bosses.
Raid Finder: Mogu’shan Vaults Defeat the enemies in the Mogu’shan Vaults on any difficulty.
Mogu’shan Vaults Defeat the enemies in the Mogu’shan Vaults on Normal difficulty or higher.
Mogu’shan Vaults Guild Run Defeat the bosses while in a guild group.
Heroic: Mogu’shan Vaults Defeat the enemies in the Mogu’shan Vaults on Heroic difficulty.
Heroic: Will of the Emperor Defeat the Will of the Emperor on Heroic difficulty.
Heroic: Will of the Emperor Guild Run Defeat the Will of the Emperor encounter on Heroic difficulty while in a guild group.
Ahead of the Curve: Will of the Emperor Defeat the Will of the Emperor on Normal difficulty, before the release of patch 5.2.
Cutting Edge: Will of the Emperor Defeat the Will of the Emperor on Heroic difficulty, before the release of patch 5.2.
Realm First! Will of the Emperor First guild on the realm to defeat the Will of the Emperor encounter on Heroic difficulty while in a guild group.
Heroic: Elegon Defeat Elegon on Heroic difficulty.
Heroic: Feng the Accursed Defeat Feng the Accursed on Heroic difficulty.
Heroic: Four Kings Defeat the Spirit Kings on Heroic difficulty.
Heroic: Gara’jal the Spiritbinder Defeat Gara’jal the Spiritbinder on Heroic difficulty.
Heroic: Stone Guard Defeat The Stone Guard on Heroic difficulty.
And… It’s Good! Fly through the discs above the Engine of Nalak’sha on Normal or Heroic difficulty.
Must Love Dogs Defeat The Stone Guard on Normal or Heroic difficulty while every member of your raid is accompanied by a canine companion pet.
Raiding with Leashes VI: Pets of Pandaria Collect all of the battle pets listed below from Mogu’shan Vaults, Terrace of Endless Spring, and Heart of Fear.
Show Me Your Moves! Defeat the Will of the Emperor on Normal or Heroic difficulty after all members of the raid execute an Opportunistic Strike on the same construct within a single Unbalanced phase.
Sorry, Were You Looking for This? Successfully activate the Ancient Mogu Artifact during the Gara’jal the Spiritbinder encounter on Normal or Heroic difficulty.
Straight Six Deactivate six Empyreal Focuses within 10 seconds of each other, and then defeat Elegon on Normal or Heroic difficulty.

By Zaaid el-Greiss

Meet Zaaid el-Greiss, a top-rated author and avid gamer with deep insights into WoW, Destiny 2, and more, known for his engaging guides and articles.

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